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---
tags: [dnd, campaign, tracker]
campaign:
dm:
created:
---
# Campaign Tracker
## Campaign Overview
| Field | Details |
|-------|---------|
| **Campaign Name** | |
| **Dungeon Master** | |
| **Start Date** | |
| **System** | D&D 2024 (5.5e) |
| **Setting** | |
| **Session Count** | |
---
## Tone & Themes
**Tone** (circle or note): Gritty / Heroic / Comedic / Horror / Political / Exploration
**Themes:**
-
-
-
**Content Boundaries (Lines & Veils):**
| Off the Table (Lines) | Fade to Black (Veils) |
|-----------------------|----------------------|
| | |
| | |
---
## The World
**Setting Overview:**
**Calendar / Time of Year:**
**Major Factions:**
| Faction Name | Alignment | Goals | Party Standing |
|--------------|-----------|-------|----------------|
| | | | |
| | | | |
| | | | |
| | | | |
---
## The Party
| Character Name | Player | Race | Class / Level | Pronouns |
|----------------|--------|------|---------------|----------|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
**Party Level:**   **XP / Milestone:**   **Next Level At:**
---
## Campaign Arcs
### Current Arc
**Name:**
**Premise:**
**Stakes:**
**Status:**
### Past Arcs
| Arc Name | Summary | Outcome |
|----------|---------|---------|
| | | |
| | | |
### Future Arcs (hooks)
-
-
---
## Key NPCs (summary — see NPC Tracker for full details)
| Name | Role | Location | Attitude to Party |
|------|------|----------|-------------------|
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
---
## Major Locations (summary — see Location Tracker for full details)
| Location | Type | Status | Notes |
|----------|------|--------|-------|
| | | | |
| | | | |
| | | | |
---
## Ongoing Threads & Quests
| Thread / Quest | Source | Status | Notes |
|----------------|--------|--------|-------|
| | | Active / Resolved / Abandoned | |
| | | Active / Resolved / Abandoned | |
| | | Active / Resolved / Abandoned | |
| | | Active / Resolved / Abandoned | |
---
## Campaign Notes

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---
tags: [dnd, encounter, tracker]
campaign:
session:
---
# Encounter Tracker
> One entry per encounter. Copy the block below for each encounter.
---
## Encounter Entry Template
```
## [Encounter Name]
| Field | Details |
|-------|---------|
| **Session** | # |
| **Location** | |
| **Type** | Combat / Social / Exploration / Trap / Puzzle / Mixed |
| **Difficulty** | Low / Moderate / High / Deadly |
| **Encounter Budget (XP)** | |
| **Status** | Planned / Running / Completed / Skipped |
### Combatants / Participants
| Name | Type | CR | HP | AC | Init | Notes |
|------|------|----|----|----|------|-------|
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
### Encounter Setup
**Environment / Terrain:**
**Special Conditions:**
**Objectives:**
### Tactics
**Round 1:**
**Ongoing:**
**Morale / Flee threshold:**
### Rewards
| Reward | Details |
|--------|---------|
| XP | |
| Gold | |
| Magic Items | |
| Other | |
### Outcome
**Result:**
**Party casualties / damage:**
**Consequences:**
**Notes:**
```
---
## Encounters This Session / Arc
---
## [Encounter Name]
| Field | Details |
|-------|---------|
| **Session** | # |
| **Location** | |
| **Type** | Combat / Social / Exploration / Trap / Puzzle / Mixed |
| **Difficulty** | Low / Moderate / High / Deadly |
| **Encounter Budget (XP)** | |
| **Status** | Planned / Running / Completed / Skipped |
### Combatants / Participants
| Name | Type | CR | HP | AC | Init | Notes |
|------|------|----|----|----|------|-------|
| | | | | | | |
| | | | | | | |
| | | | | | | |
### Encounter Setup
**Environment / Terrain:**
**Special Conditions:**
**Objectives:**
### Tactics
**Round 1:**
**Ongoing:**
**Morale / Flee threshold:**
### Rewards
| Reward | Details |
|--------|---------|
| XP | |
| Gold | |
| Magic Items | |
| Other | |
### Outcome
**Result:**
**Party casualties / damage:**
**Consequences:**
**Notes:**
---
## XP Budget Reference (2024 rules)
| Party Level | Low | Moderate | High | Deadly |
|-------------|-----|----------|------|--------|
| 1 | 50 | 75 | 100 | 150 |
| 2 | 100 | 150 | 200 | 250 |
| 3 | 150 | 225 | 400 | 550 |
| 4 | 250 | 375 | 500 | 750 |
| 5 | 500 | 750 | 1100 | 1800 |
| 6 | 600 | 1000 | 1400 | 2100 |
| 7 | 750 | 1300 | 1700 | 2600 |
| 8 | 1000 | 1700 | 2100 | 3200 |
| 9 | 1300 | 2000 | 2600 | 3900 |
| 10 | 1600 | 2300 | 3100 | 4700 |
| 11 | 1900 | 2900 | 4100 | 6400 |
| 12 | 2400 | 3700 | 5100 | 7700 |
| 13 | 2800 | 4300 | 5900 | 9400 |
| 14 | 3400 | 5100 | 7200 | 10900 |
| 15 | 3800 | 5700 | 8700 | 13200 |
| 16 | 4500 | 7200 | 10700 | 16300 |
| 17 | 5000 | 8200 | 12700 | 19000 |
| 18 | 6000 | 9700 | 14300 | 22000 |
| 19 | 7300 | 11700 | 17000 | 25900 |
| 20 | 8500 | 13400 | 20200 | 30700 |
*Values shown are per character. Multiply by party size for total budget.*

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---
tags: [dnd, location, tracker]
campaign:
---
# Location Tracker
> One entry per location. Copy the block below as needed.
---
## Location Entry Template
```
## [Location Name]
| Field | Details |
|-------|---------|
| **Type** | City / Town / Village / Dungeon / Wilderness / Ruin / Other |
| **Region / Plane** | |
| **Controlling Faction** | |
| **Population** | |
| **First Visited** | Session # / Not yet visited |
| **Status** | Active / Destroyed / Unknown |
**Description:**
**Atmosphere / Sensory Details:**
**Notable Features:**
-
-
-
**Key NPCs Present:**
| NPC | Role |
|-----|------|
| | |
| | |
**Points of Interest:**
| Name | Description |
|------|-------------|
| | |
| | |
**Connections to Other Locations:**
| Location | Direction / Route | Notes |
|----------|------------------|-------|
| | | |
| | | |
**Secrets / Hidden Elements:**
**Encounter Ideas:**
**Notes:**
```
---
## Active Locations
---
## [Location Name]
| Field | Details |
|-------|---------|
| **Type** | City / Town / Village / Dungeon / Wilderness / Ruin / Other |
| **Region / Plane** | |
| **Controlling Faction** | |
| **Population** | |
| **First Visited** | Session # / Not yet visited |
| **Status** | Active / Destroyed / Unknown |
**Description:**
**Atmosphere / Sensory Details:**
**Notable Features:**
-
-
-
**Key NPCs Present:**
| NPC | Role |
|-----|------|
| | |
| | |
**Points of Interest:**
| Name | Description |
|------|-------------|
| | |
| | |
**Connections to Other Locations:**
| Location | Direction / Route | Notes |
|----------|------------------|-------|
| | | |
**Secrets / Hidden Elements:**
**Encounter Ideas:**
**Notes:**
---
## Location Quick Reference
| Name | Type | Region | Status | First Visited |
|------|------|--------|--------|---------------|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |

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---
tags: [dnd, npc, tracker]
campaign:
---
# NPC Tracker
> One entry per NPC. Copy the block below as needed.
---
## NPC Entry Template
```
## [NPC Name]
| Field | Details |
|-------|---------|
| **Race / Creature Type** | |
| **Gender / Pronouns** | |
| **Age** | |
| **Occupation / Role** | |
| **Location** | |
| **Affiliation / Faction** | |
| **First Appeared** | Session # |
| **Status** | Alive / Dead / Unknown |
**Appearance:**
**Personality Traits:**
-
-
**Ideals:**
**Bonds:**
**Flaws:**
**Goals / Motivation:**
**Secrets:**
**Relationship to Party:** Friendly / Neutral / Hostile / Unknown
**Interaction History:**
| Session | Summary |
|---------|---------|
| | |
**Notes:**
```
---
## Active NPCs
---
## [NPC Name]
| Field | Details |
|-------|---------|
| **Race / Creature Type** | |
| **Gender / Pronouns** | |
| **Age** | |
| **Occupation / Role** | |
| **Location** | |
| **Affiliation / Faction** | |
| **First Appeared** | Session # |
| **Status** | Alive / Dead / Unknown |
**Appearance:**
**Personality Traits:**
-
-
**Ideals:**
**Bonds:**
**Flaws:**
**Goals / Motivation:**
**Secrets:**
**Relationship to Party:** Friendly / Neutral / Hostile / Unknown
**Interaction History:**
| Session | Summary |
|---------|---------|
| | |
**Notes:**
---
## Inactive / Deceased NPCs
| Name | Role | Fate | Last Seen |
|------|------|------|-----------|
| | | | |
| | | | |
---
## NPC Quick Reference
| Name | Race | Role | Location | Attitude | Status |
|------|------|------|----------|----------|--------|
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |

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---
tags: [dnd, session, tracker]
campaign:
session:
date:
---
# Session Tracker — Session #
## Session Info
| Field | Details |
|-------|---------|
| **Session #** | |
| **Date Played** | |
| **Duration** | |
| **In-Game Date** | |
| **Location(s)** | |
**Players Present:**
- [ ]
- [ ]
- [ ]
- [ ]
- [ ]
---
## Before the Session
### Goals for This Session
-
-
-
### Planned Encounters / Events
1.
2.
3.
### Notes / Prep
-
---
## During the Session
### Session Summary
*(Write during or immediately after. Focus on what happened, not what you planned.)*
**Opening:**
**Middle:**
**End / Cliffhanger:**
---
### Key Decisions Made by the Party
| Decision | Likely Consequence |
|----------|--------------------|
| | |
| | |
| | |
---
### NPCs Encountered
| NPC Name | First Meeting? | Interaction | Attitude Shift |
|----------|---------------|-------------|----------------|
| | Yes / No | | |
| | Yes / No | | |
| | Yes / No | | |
---
### Locations Visited
| Location | First Visit? | Notes |
|----------|-------------|-------|
| | Yes / No | |
| | Yes / No | |
---
## Treasure & Rewards
### XP / Milestones
| Source | XP Awarded | Notes |
|--------|-----------|-------|
| | | |
| | | |
| **Total this session** | | |
**Party XP total:**   **Level:**   **Next level at:**
### Loot
| Item | Value | Claimed By | Notes |
|------|-------|-----------|-------|
| | | | |
| | | | |
| | | | |
**Gold / Currency awarded:**
---
## After the Session
### Threads Advanced / Resolved
| Thread | Status Change |
|--------|--------------|
| | Opened / Advanced / Resolved |
| | Opened / Advanced / Resolved |
### New Threads Opened
-
-
### What the Players Seemed to Love
-
### What Fell Flat / Needs Adjustment
-
---
## Hooks for Next Session
1.
2.
3.
**Opening scene idea for Session #:**
---
## DM Notes

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---
tags: [dnd, session-zero, campaign-setup]
campaign:
date:
---
# Session Zero Worksheet
*Use this before the campaign begins to align expectations between DM and players.*
---
## Campaign Pitch
**Elevator pitch (2-3 sentences):**
**Starting situation:**
**What kind of story is this?**
- [ ] Dungeon crawl / exploration
- [ ] Political intrigue
- [ ] Epic heroic journey
- [ ] Mystery / investigation
- [ ] Horror
- [ ] Sandbox / open world
- [ ] Other:
**Planned length:** One-shot / Short arc (36 sessions) / Medium campaign (1020) / Long campaign (20+) / Open-ended
---
## Tone & Expectations
**Tone** (mark all that apply):
- [ ] Gritty / realistic
- [ ] Heroic / high fantasy
- [ ] Comedic
- [ ] Dark / horror
- [ ] Political
- [ ] Lighthearted / casual
**Expected session length:**
**Session frequency:**
**Table rules** (phones, food, side conversations, etc.):
---
## Safety Tools
**Safety tools in use:**
- [ ] Lines & Veils
- [ ] X-Card
- [ ] Open Door Policy
- [ ] Stars & Wishes (end of session)
- [ ] Other:
**Lines (never included):**
-
-
-
**Veils (can happen, but off-screen):**
-
-
-
---
## World & Setting
**Setting:** Homebrew / Forgotten Realms / Eberron / Ravenloft / Other:
**Starting location:**
**What does the party know at session start:**
**What level do characters start at:**   **Method for HP:**   **Stat generation:** 4d6 drop lowest / Standard Array / Point Buy
**Starting equipment:** PHB defaults / Starting gold / Other:
---
## Character Creation
**Allowed sources:**
- [ ] Player's Handbook 2024
- [ ] Other books:
- [ ] Homebrew (DM approval required)
**Allowed races / species:**
**Restricted races / species:**
**Allowed classes:**
**Restricted subclasses / classes:**
**Alignment:** Used / Not used
**Backstory requirements:**
- Minimum:
- Must include:
- At least one connection to:
**Character secrets / bonds:** Each player provides the DM with one secret and one goal
---
## Party Cohesion
**How does the party know each other?**
- [ ] Pre-established (players decide)
- [ ] DM provides a framing event
- [ ] They don't yet — first session brings them together
**Framing event (if applicable):**
**Questions for each player about their character:**
1. Why is your character an adventurer?
2. What does your character want more than anything?
3. What does your character fear?
4. What is one secret your character keeps?
5. Who does your character trust, and why?
---
## House Rules
| Rule | Details |
|------|---------|
| Critical hits | 2× dice / max die + roll / other: |
| Healing potions | Action / Bonus action |
| Flanking | Yes / No |
| Encumbrance | Variant / Standard / Ignored |
| Resurrection | RAW / Harder / Other: |
| Other | |
| Other | |
---
## Expectations Check
*Each player and DM answers these:*
**What are you most excited about in this campaign?**
| Player | Answer |
|--------|--------|
| DM | |
| | |
| | |
| | |
| | |
**What do you want more of at the table?**
| Player | Answer |
|--------|--------|
| DM | |
| | |
| | |
**What do you want less of?**
| Player | Answer |
|--------|--------|
| DM | |
| | |
| | |
---
## Contact & Scheduling
| Player | Character Name | Preferred Contact | Scheduling Notes |
|--------|---------------|-------------------|-----------------|
| DM | — | | |
| | | | |
| | | | |
| | | | |
| | | | |
**Session day / time:**
**Platform / Location:**
**Backup contact method (cancellations):**
---
## DM Notes from Session Zero

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---
tags: [dnd, treasure, loot, tracker]
campaign:
---
# Treasure Tracker
---
## Party Currency
| Character / Party Pool | CP | SP | EP | GP | PP | Total (GP equiv.) |
|------------------------|----|----|----|----|----|--------------------|
| Party Pool | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
*Conversion: 100 CP = 10 SP = 1 GP = 1/10 PP (EP = 5 SP)*
---
## Magic Items
| Item | Rarity | Attunement | Held By | Source | Session | Notes |
|------|--------|-----------|---------|--------|---------|-------|
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
| | | Yes / No | | | | |
**Attunement Slots Used:**
| Character | Slot 1 | Slot 2 | Slot 3 |
|-----------|--------|--------|--------|
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
---
## Mundane Valuables
| Item / Gem / Art Object | Est. Value (GP) | Held By | Session Found | Sold? |
|-------------------------|-----------------|---------|---------------|-------|
| | | | | Yes / No |
| | | | | Yes / No |
| | | | | Yes / No |
| | | | | Yes / No |
| | | | | Yes / No |
| | | | | Yes / No |
---
## Consumables
| Item | Qty | Held By | Notes |
|------|-----|---------|-------|
| Potion of Healing | | | |
| | | | |
| | | | |
| | | | |
| | | | |
---
## Loot by Session
| Session | Source | Currency | Magic Items | Valuables | Total Est. Value |
|---------|--------|----------|-------------|-----------|-----------------|
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| **Total** | | | | | |
---
## Treasure Wishlist
*Track player wishlist items (from character backgrounds, class features, etc.)*
| Character | Desired Item | Rarity | Notes |
|-----------|-------------|--------|-------|
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
---
## Magic Item Rarity Reference
| Rarity | Attunement | Approx. Value | Suggested Level |
|--------|-----------|---------------|-----------------|
| Common | Rare | 50100 GP | 1+ |
| Uncommon | Sometimes | 101500 GP | 1+ |
| Rare | Often | 5015,000 GP | 5+ |
| Very Rare | Usually | 5,00150,000 GP | 11+ |
| Legendary | Usually | 50,001+ GP | 17+ |
| Artifact | Usually | Priceless | — |
---
## Notes