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ttrpg-initiative-tracker/shared/tests/turn.characterization.test.js
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// Characterization tests for shared/turn.js.
// Lock CURRENT behavior (bugs included). M3 will extend, M4 will fix.
// These tests assert what the code does NOW, not what it SHOULD do.
const shared = require('@ttrpg/shared');
const {
sortParticipantsByInitiative,
computeTurnOrderAfterRemoval,
computeTurnOrderAfterAddition,
startEncounter,
nextTurn,
togglePause,
addParticipant,
removeParticipant,
toggleParticipantActive,
applyHpChange,
deathSave,
toggleCondition,
reorderParticipants,
endEncounter,
makeParticipant,
} = shared;
// Helper: minimal encounter with given participants.
function enc(participants = [], extra = {}) {
return {
name: 'Test Encounter',
participants,
isStarted: false,
isPaused: false,
round: 0,
currentTurnParticipantId: null,
turnOrderIds: [],
...extra,
};
}
function p(id, initiative, extra = {}) {
return makeParticipant({
id, name: id, type: 'monster',
initiative, maxHp: 20, currentHp: 20,
...extra,
});
}
describe('sortParticipantsByInitiative', () => {
test('higher initiative first', () => {
const ps = [p('a', 5), p('b', 15), p('c', 10)];
const sorted = sortParticipantsByInitiative(ps, ps);
expect(sorted.map(x => x.id)).toEqual(['b', 'c', 'a']);
});
test('ties broken by original order', () => {
const ps = [p('a', 10), p('b', 10), p('c', 10)];
const sorted = sortParticipantsByInitiative(ps, ps);
expect(sorted.map(x => x.id)).toEqual(['a', 'b', 'c']);
});
});
describe('startEncounter', () => {
test('throws if no participants', () => {
expect(() => startEncounter(enc([]))).toThrow('participants');
});
test('throws if no active participants', () => {
const e = enc([p('a', 10, { isActive: false })]);
expect(() => startEncounter(e)).toThrow('active');
});
test('sets round 1, turn order sorted, current = highest init', () => {
const ps = [p('a', 5), p('b', 15), p('c', 10)];
const e = enc(ps);
const { patch } = startEncounter(e);
expect(patch.isStarted).toBe(true);
expect(patch.round).toBe(1);
expect(patch.turnOrderIds).toEqual(['b', 'c', 'a']);
expect(patch.currentTurnParticipantId).toBe('b');
});
test('inactive stays in turn order slot (1-list model)', () => {
const ps = [p('a', 5), p('b', 15, { isActive: false }), p('c', 10)];
const { patch } = startEncounter(enc(ps));
// 1-list: all participants sorted by init (active+inactive), inactive stays in slot
expect(patch.turnOrderIds).toEqual(['b', 'c', 'a']);
expect(patch.currentTurnParticipantId).toBe('c'); // b inactive, skipped
});
});
describe('nextTurn', () => {
test('throws if not started', () => {
expect(() => nextTurn(enc([p('a', 10)], { isStarted: false }))).toThrow();
});
test('throws if paused', () => {
expect(() => nextTurn(enc([p('a', 10)], { isStarted: true, isPaused: true, currentTurnParticipantId: 'a', turnOrderIds: ['a'] }))).toThrow();
});
test('advances to next in order, no round bump', () => {
const ps = [p('a', 5), p('b', 15), p('c', 10)];
const e = enc(ps, {
isStarted: true,
round: 1,
currentTurnParticipantId: 'b',
turnOrderIds: ['b', 'c', 'a'],
});
const { patch } = nextTurn(e);
expect(patch.currentTurnParticipantId).toBe('c');
expect(patch.round).toBe(1);
});
test('wraps round when last in order', () => {
const ps = [p('a', 5), p('b', 15), p('c', 10)];
const e = enc(ps, {
isStarted: true,
round: 1,
currentTurnParticipantId: 'a',
turnOrderIds: ['b', 'c', 'a'],
});
const { patch } = nextTurn(e);
expect(patch.currentTurnParticipantId).toBe('b');
expect(patch.round).toBe(2);
});
test('ends encounter if no active participants', () => {
const ps = [p('a', 10, { isActive: false })];
const e = enc(ps, {
isStarted: true,
round: 1,
currentTurnParticipantId: 'a',
turnOrderIds: ['a'],
});
const { patch } = nextTurn(e);
expect(patch.isStarted).toBe(false);
expect(patch.currentTurnParticipantId).toBe(null);
});
});
describe('togglePause', () => {
test('pauses started encounter', () => {
const e = enc([p('a', 10)], { isStarted: true, isPaused: false });
const { patch } = togglePause(e);
expect(patch.isPaused).toBe(true);
});
test('resume preserves turn order (no re-sort)', () => {
// BUG-5 fix: resume no longer re-sorts. Re-sort displaced current pointer
// and caused skips. Order frozen at startEncounter, patched incrementally.
const ps = [p('a', 5), p('b', 15)];
const e = enc(ps, { isStarted: true, isPaused: true, turnOrderIds: ['a', 'b'] });
const { patch } = togglePause(e);
expect(patch.isPaused).toBe(false);
expect(patch.turnOrderIds).toEqual(['a', 'b']);
});
});
describe('removeParticipant', () => {
test('removes from participants array', () => {
const ps = [p('a', 10), p('b', 5)];
const { patch } = removeParticipant(enc(ps), 'a');
expect(patch.participants.map(x => x.id)).toEqual(['b']);
});
test('not started: no turn order mutation', () => {
const ps = [p('a', 10), p('b', 5)];
const { patch } = removeParticipant(enc(ps), 'a');
expect(patch.turnOrderIds).toBeUndefined();
});
test('started: removes from turnOrderIds', () => {
const ps = [p('a', 10), p('b', 5)];
const e = enc(ps, { isStarted: true, turnOrderIds: ['a', 'b'], currentTurnParticipantId: 'b' });
const { patch } = removeParticipant(e, 'a');
expect(patch.turnOrderIds).toEqual(['b']);
});
test('started: removing current picks next active', () => {
const ps = [p('a', 10), p('b', 5), p('c', 3)];
const e = enc(ps, { isStarted: true, turnOrderIds: ['a', 'b', 'c'], currentTurnParticipantId: 'a' });
const { patch } = removeParticipant(e, 'a');
expect(patch.currentTurnParticipantId).toBe('b');
});
});
describe('toggleParticipantActive', () => {
test('deactivates participant', () => {
const ps = [p('a', 10, { isActive: true })];
const { patch } = toggleParticipantActive(enc(ps), 'a');
expect(patch.participants[0].isActive).toBe(false);
});
test('started: deactivating current advances turn', () => {
const ps = [p('a', 10), p('b', 5)];
const e = enc(ps, { isStarted: true, turnOrderIds: ['a', 'b'], currentTurnParticipantId: 'a' });
const { patch } = toggleParticipantActive(e, 'a');
expect(patch.currentTurnParticipantId).toBe('b');
});
test('started: reactivating inserts by initiative', () => {
// BUG-5 fix: reactivated participant slots by initiative (not appended
// to end). Preserves correct rotation order.
const ps = [p('a', 10, { isActive: false }), p('b', 5)];
const e = enc(ps, { isStarted: true, turnOrderIds: ['b'], currentTurnParticipantId: 'b' });
const { patch } = toggleParticipantActive(e, 'a');
// a init=10 > b init=5 → a slots before b
expect(patch.turnOrderIds).toEqual(['a', 'b']);
});
});
describe('applyHpChange', () => {
test('damage reduces hp, clamps 0', () => {
const ps = [p('a', 10, { currentHp: 15, maxHp: 20 })];
const { patch } = applyHpChange(enc(ps), 'a', 'damage', 5);
expect(patch.participants[0].currentHp).toBe(10);
});
test('damage to 0 keeps active + stays in turn order (FEAT-1)', () => {
// FEAT-1: death no longer deactivates or removes from turn order.
// Dead stay in rotation, nextTurn still visits them, PCs get death-save turn.
const ps = [p('a', 10, { currentHp: 3 }), p('b', 5)];
const e = enc(ps, { isStarted: true, turnOrderIds: ['a', 'b'], currentTurnParticipantId: 'a' });
const { patch } = applyHpChange(e, 'a', 'damage', 5);
expect(patch.participants[0].currentHp).toBe(0);
expect(patch.participants[0].isActive).toBe(true);
expect(patch.turnOrderIds).toBeUndefined();
expect(patch.currentTurnParticipantId).toBeUndefined();
});
test('heal above 0 resets death saves, keeps active (FEAT-1)', () => {
// FEAT-1: revive no longer flips isActive (was already active — death
// doesn't deactivate). deathSaves still reset.
const ps = [p('a', 10, { currentHp: 0, deathSaves: 2 })];
const { patch } = applyHpChange(enc(ps), 'a', 'heal', 5);
expect(patch.participants[0].currentHp).toBe(5);
expect(patch.participants[0].isActive).toBe(true);
expect(patch.participants[0].deathSaves).toBe(0);
});
test('heal clamps to maxHp', () => {
const ps = [p('a', 10, { currentHp: 18, maxHp: 20 })];
const { patch } = applyHpChange(enc(ps), 'a', 'heal', 10);
expect(patch.participants[0].currentHp).toBe(20);
});
test('zero amount = no-op', () => {
const ps = [p('a', 10, { currentHp: 10 })];
const { patch } = applyHpChange(enc(ps), 'a', 'damage', 0);
expect(patch).toBe(null);
});
});
describe('deathSave', () => {
test('increments saves', () => {
const ps = [p('a', 10, { currentHp: 0, deathSaves: 0 })];
const { patch } = deathSave(enc(ps), 'a', 1);
expect(patch.participants[0].deathSaves).toBe(1);
});
test('clicking same save decrements (toggle)', () => {
const ps = [p('a', 10, { currentHp: 0, deathSaves: 2 })];
const { patch } = deathSave(enc(ps), 'a', 2);
expect(patch.participants[0].deathSaves).toBe(1);
});
test('third save sets isDying', () => {
const ps = [p('a', 10, { currentHp: 0, deathSaves: 2 })];
const result = deathSave(enc(ps), 'a', 3);
expect(result.patch.participants[0].deathSaves).toBe(3);
expect(result.patch.participants[0].isDying).toBe(true);
expect(result.isDying).toBe(true);
});
});
describe('toggleCondition', () => {
test('adds condition', () => {
const ps = [p('a', 10, { conditions: [] })];
const { patch } = toggleCondition(enc(ps), 'a', 'poisoned');
expect(patch.participants[0].conditions).toEqual(['poisoned']);
});
test('removes condition', () => {
const ps = [p('a', 10, { conditions: ['poisoned', 'blinded'] })];
const { patch } = toggleCondition(enc(ps), 'a', 'poisoned');
expect(patch.participants[0].conditions).toEqual(['blinded']);
});
});
describe('reorderParticipants', () => {
test('drag before target (1-list, cross-init allowed)', () => {
const ps = [p('a', 10), p('b', 10), p('c', 10)];
const { patch } = reorderParticipants(enc(ps), 'a', 'c');
// drag a before c: remove a → [b,c], insert before c → [b,a,c]
expect(patch.participants.map(x => x.id)).toEqual(['b', 'a', 'c']);
});
test('cross-init drag allowed (1-list, DM override)', () => {
const ps = [p('a', 10), p('b', 5)];
const { patch } = reorderParticipants(enc(ps), 'a', 'b');
expect(patch.participants.map(x => x.id)).toEqual(['a', 'b']);
});
});
describe('endEncounter', () => {
test('resets all combat state', () => {
const e = enc([p('a', 10)], {
isStarted: true, round: 5, currentTurnParticipantId: 'a', turnOrderIds: ['a'],
});
const { patch } = endEncounter(e);
expect(patch.isStarted).toBe(false);
expect(patch.round).toBe(0);
expect(patch.currentTurnParticipantId).toBe(null);
expect(patch.turnOrderIds).toEqual([]);
});
});
describe('computeTurnOrderAfterRemoval', () => {
test('not started = empty', () => {
const out = computeTurnOrderAfterRemoval(enc([]), 'a', []);
expect(out).toEqual({});
});
test('removing non-current: no turnOrderIds patch (1-list syncs at call site)', () => {
const e = enc([], { isStarted: true, turnOrderIds: ['a', 'b'], currentTurnParticipantId: 'b' });
const out = computeTurnOrderAfterRemoval(e, 'a', []);
// 1-list: removal syncs turnOrderIds via participants[] at call site.
// Helper only handles current-advance. Non-current = empty patch.
expect(out).toEqual({});
});
});
describe('computeTurnOrderAfterAddition', () => {
test('not started = empty', () => {
const out = computeTurnOrderAfterAddition(enc([]), 'a');
expect(out).toEqual({});
});
test('returns insertAt (1-list: caller splices + syncs)', () => {
const e = enc([p('a',3)], { isStarted: true, turnOrderIds: ['a'], participants: [p('a',3)] });
const out = computeTurnOrderAfterAddition(e, 'a');
// already present → no-op
expect(out).toEqual({});
});
test('no-op if already present', () => {
const e = enc([], { isStarted: true, turnOrderIds: ['a', 'b'] });
const out = computeTurnOrderAfterAddition(e, 'a');
expect(out).toEqual({});
});
});
describe('addParticipant', () => {
test('appends participant', () => {
const np = p('z', 7);
const { patch } = addParticipant(enc([p('a', 10)]), np);
expect(patch.participants.map(x => x.id)).toEqual(['a', 'z']);
});
test('rejects duplicate id (skip-bug root cause)', () => {
// Two participants with same id → togglePause resume rebuilds order with
// dup id twice → nextTurn gets stuck repeating that id forever.
// Audit found this in 100-round replay (addParticipant fired while paused
// because nextTurn threw, loop spun, same totalTurns %10 → re-added).
const existing = p('x', 5);
const dup = makeParticipant({ id: 'x', name: 'x2', type: 'monster', initiative: 10, maxHp: 100, currentHp: 100 });
expect(() => addParticipant(enc([p('a', 10), existing]), dup)).toThrow();
});
});