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ttrpg-initiative-tracker/shared/tests/turn.remove.test.js
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// removeParticipant + computeTurnOrderAfterRemoval edge cases.
const shared = require('@ttrpg/shared');
const { makeParticipant, startEncounter, nextTurn, removeParticipant, toggleParticipantActive, applyHpChange } = shared;
function p(id, init, extra = {}) {
return makeParticipant({ id, name: id, type: 'monster',
initiative: init, maxHp: 100, currentHp: 100, ...extra });
}
function enc(ps) {
return { name:'t', participants:ps, isStarted:false, isPaused:false,
round:0, currentTurnParticipantId:null, turnOrderIds:[] };
}
describe('removeParticipant turn-order edges', () => {
test('removing current picks next active as current', () => {
let e = enc([p('a',20),p('b',15),p('c',10)]);
e = { ...e, ...startEncounter(e).patch };
e = { ...e, ...removeParticipant(e, 'a').patch }; // a was current
expect(e.currentTurnParticipantId).toBe('b');
});
test('removing last in order wraps current to first', () => {
let e = enc([p('a',20),p('b',15),p('c',10)]);
e = { ...e, ...startEncounter(e).patch };
e = { ...e, ...nextTurn(e).patch }; // b
e = { ...e, ...nextTurn(e).patch }; // c (current)
e = { ...e, ...removeParticipant(e, 'c').patch };
expect(e.currentTurnParticipantId).toBe('a');
});
test('removing current when all others inactive → current null (BUG-9 candidate)', () => {
let e = enc([p('a',20),p('b',15),p('c',10)]);
e = { ...e, ...startEncounter(e).patch };
// deactivate b + c
e = { ...e, ...toggleParticipantActive(e, 'b').patch };
e = { ...e, ...toggleParticipantActive(e, 'c').patch };
// remove current a
e = { ...e, ...removeParticipant(e, 'a').patch };
expect(e.currentTurnParticipantId).toBeNull();
expect(e.turnOrderIds).toEqual([]);
// isStarted still true but no turn → nextTurn throws (stale state)
});
test('removing non-current keeps currentTurn', () => {
let e = enc([p('a',20),p('b',15),p('c',10)]);
e = { ...e, ...startEncounter(e).patch };
e = { ...e, ...removeParticipant(e, 'b').patch };
expect(e.currentTurnParticipantId).toBe('a');
expect(e.turnOrderIds).toEqual(['a', 'c']);
});
test('removing current that is dead (HP=0) - BUG-3 overlap', () => {
// Dead participant removed mid-combat. Desired (M4): they STAY in order.
// removeParticipant is explicit DM action, distinct from auto-skip.
let e = enc([p('a',20),p('b',15),p('c',10)]);
e = { ...e, ...startEncounter(e).patch };
e = { ...e, ...applyHpChange(e, 'b', 'damage', 100).patch }; // b dead
e = { ...e, ...removeParticipant(e, 'b').patch };
expect(e.turnOrderIds).not.toContain('b');
expect(e.participants.find(x => x.id === 'b')).toBeUndefined();
});
});