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ttrpg-initiative-tracker/src/tests/Participant.characterization.test.js
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// Participant characterization. Lock updateDoc patch shape for participant ops.
import React from 'react';
import { screen, fireEvent, waitFor, within } from '@testing-library/react';
import '@testing-library/jest-dom';
import { getCalls } from '../__mocks__/firebase/_mock-db';
import { setupReady, addMonsterViaUI, getParticipantForm, startCombatViaUI } from './testHelpers';
function findCallsEnc() {
return getCalls().filter(c => c.fn === 'updateDoc' && c.path.includes('/encounters/'));
}
function lastEncCall() {
const calls = findCallsEnc();
return calls[calls.length - 1];
}
// First participant list item (the participant card <li>).
function firstParticipantItem() {
const list = screen.getByText('Victim') ||
[...document.querySelectorAll('li')].find(li => li.querySelector('[title="Remove"]'));
return list.closest('li');
}
describe('Participant -> Firebase', () => {
test('addMonster: updateDoc appends participant with full shape', async () => {
await setupReady();
await addMonsterViaUI('Goblin', 7, 2);
const call = lastEncCall();
expect(call.data.participants).toHaveLength(1);
const p = call.data.participants[0];
expect(p).toMatchObject({
name: 'Goblin', type: 'monster', maxHp: 7, currentHp: 7,
isActive: true, status: 'conscious', deathSaveSuccesses: 0, deathSaveFailures: 0, conditions: [],
});
expect(p).not.toHaveProperty('isNpc');
expect(p).toHaveProperty('id');
expect(p).toHaveProperty('initiative');
});
test('addMonster: initiative = d20 roll (1-20) + mod', async () => {
await setupReady();
await addMonsterViaUI('Orc', 12, 3);
const p = lastEncCall().data.participants[0];
expect(p.initiative).toBeGreaterThanOrEqual(4);
expect(p.initiative).toBeLessThanOrEqual(23);
});
test('addMonster as NPC: type npc', async () => {
await setupReady();
const form = within(getParticipantForm());
fireEvent.change(form.getByPlaceholderText('e.g., Dire Wolf'), { target: { value: 'Guard' } });
fireEvent.click(form.getByLabelText(/Is NPC/i));
fireEvent.click(form.getByRole('button', { name: /Add to Encounter/i }));
await waitFor(() => {
const p = lastEncCall()?.data?.participants?.[0];
return p && p.name === 'Guard';
});
expect(lastEncCall().data.participants[0].type).toBe('npc');
expect(lastEncCall().data.participants[0]).not.toHaveProperty('isNpc');
});
test('deleteParticipant: updateDoc removes participant', async () => {
await setupReady();
await addMonsterViaUI('Victim', 10, 0);
fireEvent.click(screen.getByTitle('Remove'));
fireEvent.click(await screen.findByRole('button', { name: /Confirm/i }));
await waitFor(() => (lastEncCall()?.data?.participants?.length === 0));
expect(lastEncCall().data.participants).toEqual([]);
});
test('toggleActive: updateDoc flips isActive', async () => {
await setupReady();
await addMonsterViaUI('Toggle', 10, 0);
fireEvent.click(screen.getByTitle('Mark Inactive'));
await waitFor(() => lastEncCall()?.data?.participants?.[0]?.isActive === false);
expect(lastEncCall().data.participants[0].isActive).toBe(false);
});
test('applyDamage: updateDoc reduces currentHp, clamps 0', async () => {
await setupReady();
await addMonsterViaUI('Hurt', 10, 0);
await startCombatViaUI();
fireEvent.change(screen.getByPlaceholderText('HP'), { target: { value: '3' } });
fireEvent.click(screen.getByTitle('Damage'));
await waitFor(() => lastEncCall()?.data?.participants?.[0]?.currentHp === 7);
expect(lastEncCall().data.participants[0].currentHp).toBe(7);
});
test('damage to 0 marks non-NPC monster dead and inactive', async () => {
await setupReady();
await addMonsterViaUI('Doom', 5, 0);
await startCombatViaUI();
fireEvent.change(screen.getByPlaceholderText('HP'), { target: { value: '5' } });
fireEvent.click(screen.getByTitle('Damage'));
await waitFor(() => lastEncCall()?.data?.participants?.[0]?.currentHp === 0);
const p = lastEncCall().data.participants[0];
expect(p.currentHp).toBe(0);
expect(p.status).toBe('dead');
expect(p.isActive).toBe(false);
});
test('normal heal does not revive dead non-NPC monster', async () => {
await setupReady();
await addMonsterViaUI('Revive', 5, 0);
await startCombatViaUI();
fireEvent.change(screen.getByPlaceholderText('HP'), { target: { value: '5' } });
fireEvent.click(screen.getByTitle('Damage'));
await waitFor(() => lastEncCall()?.data?.participants?.[0]?.currentHp === 0);
fireEvent.change(screen.getByPlaceholderText('HP'), { target: { value: '3' } });
fireEvent.click(screen.getByTitle(/Heal/i));
await waitFor(() => lastEncCall()?.data?.participants?.[0]?.status === 'dead');
const p = lastEncCall().data.participants[0];
expect(p.currentHp).toBe(0);
expect(p.status).toBe('dead');
});
test('toggleCondition: updateDoc adds condition to array', async () => {
await setupReady();
await addMonsterViaUI('Cond', 10, 0);
fireEvent.click(screen.getByTitle('Conditions'));
await waitFor(() => screen.getByRole('button', { name: /Blinded/i }));
fireEvent.click(screen.getByRole('button', { name: /Blinded/i }));
await waitFor(() => {
const p = lastEncCall()?.data?.participants?.[0];
return p && p.conditions?.includes('blinded');
});
expect(lastEncCall().data.participants[0].conditions).toContain('blinded');
});
});