feat(FEAT-3): reslot on inline init change + gate field
Reslot: handleInlineInitiative now sorts participants[] by init desc (stable, tie-break original index) via sortParticipantsByInitiative. Display + AdminView reflect new order after init edit. Not a blind re-sort — only moved element changes position. Gate: inline init field disabled when combat active + not paused. Matches drag gating. DM must pause to edit initiative mid-combat. Tests: InitiativeReslot.test.js (2). RED first (no reslot, Goblin stayed at idx 1), green after impl (reslots to idx 0). Field gate test.
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+9
-4
@@ -949,7 +949,10 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
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}
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};
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// Inline initiative edit (FEAT-3): blur/Enter commits. Re-syncs turnOrderIds.
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// Inline initiative edit (FEAT-3): blur/Enter commits. Reslots participant
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// into correct list position (stable sort by init desc, tie-break original
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// index). Display + AdminView both reflect new order. Pre-combat only —
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// field gated to !started||paused elsewhere.
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const handleInlineInitiative = async (participantId, value) => {
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if (!db) return;
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const n = parseInt(value, 10);
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@@ -957,10 +960,11 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
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const updatedParticipants = participants.map(p =>
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p.id === participantId ? { ...p, initiative: n } : p
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);
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const reslotted = sortParticipantsByInitiative(updatedParticipants, participants);
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try {
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await storage.updateDoc(encounterPath, {
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participants: updatedParticipants,
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...(encounter.isStarted ? syncTurnOrder(updatedParticipants) : {}),
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participants: reslotted,
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...syncTurnOrder(reslotted),
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});
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} catch (err) {
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console.error("Error updating initiative:", err);
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@@ -1483,11 +1487,12 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
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key={p.initiative}
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min="0"
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max="99"
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disabled={encounter.isStarted && !encounter.isPaused}
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onChange={(e) => { if (e.target.value.length > 2) e.target.value = e.target.value.slice(0, 2); }}
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onFocus={(e) => e.target.select()}
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onBlur={(e) => { if (e.target.value !== String(p.initiative)) handleInlineInitiative(p.id, e.target.value); }}
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onKeyDown={(e) => { if (e.key === 'Enter') e.target.blur(); }}
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className="w-10 px-1 py-0.5 bg-stone-800 border border-stone-700 rounded-md shadow-sm text-white text-sm focus:outline-none focus:ring-1 focus:ring-amber-600 focus:border-amber-600"
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className="w-10 px-1 py-0.5 bg-stone-800 border border-stone-700 rounded-md shadow-sm text-white text-sm focus:outline-none focus:ring-1 focus:ring-amber-600 focus:border-amber-600 disabled:opacity-50 disabled:cursor-not-allowed"
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aria-label={`Initiative for ${p.name}`}
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/>
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</span>
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