docs: ENCOUNTER_BUILDER + TESTING guides for LLM session handoff
ENCOUNTER_BUILDER.md: DM interface — entity model (campaign/encounter/ participant), build flow (campaign→chars→encounter→participants), combat controls (start/next/pause/HP/deathsaves/conditions), player display, 1-list turn order model, storage paths quick-ref. TESTING.md: test+automation ops — commands, suites (90+24+66+4), layers (L1 mock vs L2 live backend), types, TDD discipline, replay tool, analyze-turns.js, audit tools, docker stack (single caddy+node container), dev servers, storage modes, known RED backlog. Both aimed at another LLM session picking up repo. DEVELOPMENT.md cross-refs updated.
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# Testing & Automation — Operating Guide
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How to run tests, demos, audits, docker stack, and understand the test layers. For any LLM session picking up this repo.
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## Test commands
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```bash
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npm run test:all # shared + server (fast, ~2s) — pre-push gate
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npm run shared:test # pure turn logic (shared/turn.js)
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npm run server:test # ws adapter vs live backend
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npm test # CRA frontend (src/tests/, slow w/ scenario)
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```
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Pre-push hook (`.githooks/pre-push`) runs `npm run test:all`. Frontend not gated (slow). Skip: `git push --no-verify`.
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Setup hook once per clone:
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```bash
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git config core.hooksPath .githooks
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```
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## Test suites
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| Suite | Location | What | Count |
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|---|---|---|---|
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| Unit (turn logic) | `shared/tests/` | pure nextTurn, rotation, pause-add, dead-skip, reorder, round, invariant, dry | 90 |
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| Integration (adapter vs backend) | `server/tests/` | ws adapter through live REST/WS | 24 |
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| Characterization (UI) | `src/tests/` | locks current App.js behavior | 66 |
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| ESM guard | `src/tests/StorageEsm.test.js` | no CJS in adapters | 4 |
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Total: ~184. 1 known RED (BUG-4 HideHpToggle, backlog).
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### Run one file / pattern
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```bash
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npm test --workspace shared -- --testPathPattern=round-rotation
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npm run server:test -- tests/ws-reconnect
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CI=true npx react-scripts test --watchAll=false --testPathPattern="DisplayView.drag-order"
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```
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Frontend uses `react-scripts test` (CRA). Always set `CI=true` + `--watchAll=false` for single runs.
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## Test layers (important)
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Two layers, both required:
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- **Layer 1**: App vs firebase mock (`src/__mocks__/firebase/`). Proves adapter call shape. Never exercises ws adapter.
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- **Layer 2**: ws adapter vs live backend (`server/tests/`). Proves translation + path identity.
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Layer 1 alone misses adapter bugs (path mismatch, no-op players, ws event handler bugs). Layer 2 catches those.
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## Test types
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| Type | Purpose |
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|---|---|
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| **Unit** | pure logic, fast, no I/O. Locks single function behavior. |
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| **Integration** | real backend per test (port 0 = OS picks free). Adapter translation verified. |
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| **Characterization** | render App via mock, assert current UI behavior (buggy or not). NOT desired-state. |
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| **Contract** | same spec run against every storage impl (memory, ws, firebase). Catches adapter drift. |
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| **Scenario** | end-to-end flow through rendered App. `Combat.scenario.test.js` = 100 rounds, ~240s. Pre-existing crash (BUG-11). |
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## TDD discipline
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RED first → fix → GREEN. Never change functional code to pass tests for existing state without test driving it.
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- Find bug → write failing test (RED)
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- Fix code → test passes (GREEN)
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- Log confirmed bug in `TODO.md`
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- One bug at a time, commit with evidence
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## Replay tool (demo, NOT unit test)
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`scripts/replay-combat.js` — drives full combat via ws adapter (same contract as App) against live backend. UI updates in real-time if frontend running.
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```bash
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# start backend + frontend first
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node scripts/replay-combat.js [rounds] [delayMs]
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# defaults: 100 rounds, 200ms/step
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# faster: 20 400 = 20 rounds, 400ms each
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# against docker stack:
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BACKEND_URL=http://127.0.0.1:8080 node scripts/replay-combat.js 20 400
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```
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Coverage per round: damage, heal, all 22 conditions, toggleActive, removeParticipant, addParticipant (reinforcements), updateParticipant, pause/resume, reorderParticipants, endEncounter. Revives dead each round to sustain count.
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Output → log file, then analyze:
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```bash
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node scripts/replay-combat.js 20 400 > tmp/run.log 2>&1
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node scripts/analyze-turns.js tmp/run.log
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```
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Exit 0 = clean. Reports skips, double-acts, order shifts.
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### analyze-turns.js
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Parses replay log. Detects:
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- **real skips**: active participant not acted in a round
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- **double-acts**: same participant twice in a round
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- **order shifts**: turnOrderIds changed unexpectedly
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Handles `[pointer X→Y wrap]` events (mutation-driven advance) and `[reorder A→before B]`. Logs `order=[Name:init,...]` + `parts=[Name:init,...]` per turn. Parser blind to DisplayView render (separate concern — FE test covers that).
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Round marker: `--- round N starting ---` (top of loop, post-fix).
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## Audit tools (NOT unit tests)
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`tests/audit/` — exploratory, `Math.random`, non-deterministic. Manual run. NOT jest.
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### audit-rotation.js
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Pure turn.js simulation of replay op sequence. Detects rotation violations. Found BUG-1.
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```bash
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node tests/audit/audit-rotation.js
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```
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### audit-state.js
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Runs pure turn.js combat. Audits 9 invariant classes per round:
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1. rotation integrity (skip/dupe)
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2. HP bounds (0 ≤ hp ≤ max, no NaN)
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3. isActive consistency (dead = inactive)
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4. turnOrder no dup ids
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5. turnOrder ids all active
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6. currentTurn valid + active
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7. deathSave range (0-3, reset on revive)
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8. removeParticipant orphans
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9. undo support
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```bash
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node tests/audit/audit-state.js [rounds] # default 100
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```
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Current state: 0 violations / 100 rounds (post BUG-1/2 fix).
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## Docker stack
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Single container: caddy (front, static + proxy) + node backend (internal :4001).
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```bash
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# build + run (from repo root)
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docker compose -f docker/docker-compose.yml up --build -d
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# → http://127.0.0.1:8080
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# logs
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docker compose -f docker/docker-compose.yml logs app --tail 20
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# stop
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docker compose -f docker/docker-compose.yml down
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# rebuild after code change
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docker compose -f docker/docker-compose.yml up -d --build
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```
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Files:
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- `docker/Dockerfile` — build FE + BE, runtime caddy+node
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- `docker/Caddyfile` — proxy /api + /ws to node, static SPA fallback
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- `docker/entrypoint.sh` — runs node bg + caddy fg
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- `docker/docker-compose.yml` — one `app` service, volume for sqlite
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### Verify docker stack
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```bash
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# REST roundtrip
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curl -s -X PUT http://127.0.0.1:8080/api/doc -H 'Content-Type: application/json' \
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-d '{"path":"campaigns/test","data":{"name":"X"}}' >/dev/null
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curl -s "http://127.0.0.1:8080/api/doc?path=campaigns/test"
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# WS subscribe + push (node one-liner, see scripts)
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# Full combat: replay against docker
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BACKEND_URL=http://127.0.0.1:8080 node scripts/replay-combat.js 20 400 > tmp/docker.log 2>&1
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node scripts/analyze-turns.js tmp/docker.log
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```
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### Inspect docker sqlite
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```bash
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docker exec docker-app-1 sh -c 'node -e "
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const db=require(\"better-sqlite3\")(\"/data/tracker.sqlite\");
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const rows=db.prepare(\"SELECT path, substr(data,1,50) as d FROM docs\").all();
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console.log(\"count=\"+rows.length);
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rows.forEach(r=>console.log(r.path+\" => \"+r.d));
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"'
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```
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## Dev servers (non-docker)
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### Backend
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```bash
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npm run server:dev # :4001, db: ./data/tracker.sqlite
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# or:
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DB_PATH=./data/tracker.sqlite PORT=4001 node server/index.js
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curl http://127.0.0.1:4001/health # → {"ok":true}
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```
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Never db in `/tmp` (wipe risk). Use `./data/` (gitignored) or docker volume.
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### Frontend (ws mode)
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```bash
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REACT_APP_STORAGE=ws \
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REACT_APP_BACKEND_URL=http://127.0.0.1:4001 \
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REACT_APP_BACKEND_WS=ws://127.0.0.1:4001/ws \
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BROWSER=none PORT=3999 \
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npm start
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```
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→ http://127.0.0.1:3999/. Admin `/`, player `/display`.
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Firebase mode (default): set `REACT_APP_FIREBASE_*` in `.env.local` (copy `env.example`).
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## Storage modes
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`STORAGE_MODE = getStorageMode()` reads `REACT_APP_STORAGE`:
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- `firebase` (default) → real SDK
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- `ws` → backend (docker/prod)
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- `memory` → in-process (test seed)
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All adapters ESM. Adapter contract: `src/storage/contract.js` — same spec vs memory/ws/firebase.
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## Known RED / backlog
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- BUG-4: HideHpToggle RED (setDoc→updateDoc, clobbers activeDisplay)
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- BUG-10: deact+reactivate double-act
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- BUG-11: Combat.scenario test crash
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- BUG-13: reorder cross-pointer semantics
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- BUG-14: addParticipant init-insert post-drag
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See `TODO.md` for full list + status.
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## Scratch
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`scratch/` — gitignored throwaway. Repro scripts, exploration, debug. Not committed. Use freely, delete anytime.
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## Status
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See `docs/REWORK_PLAN.md` for milestones, `TODO.md` for bugs, `docs/DEVELOPMENT.md` for setup, `docs/GLOSSARY.md` for terms, `docs/ENCOUNTER_BUILDER.md` for DM interface.
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