Commit Graph

2 Commits

Author SHA1 Message Date
david raistrick a8e88cf0f0 tooling: audit-state pause+resume paired, guard advance-while-paused
Audit bug: pause fired turn%12, no resume in same iter. nextTurn then
called on paused encounter → threw 'Encounter not running'. Throw is
correct feature behavior (nextTurn refuses when paused); audit misuse.

Fix: togglePause twice (pause+resume) in one iteration, plus guard
'advance-while-paused' check before nextTurn call.

Result: 6 audit artifacts → 0 violations / 100 rounds.
Confirms BUG-1 resolved as side effect of BUG-2 dup-id fix.

Replay verify: 10 rounds, 103 turns, no skip/dupe.

TODO: BUG-1 + BUG-2 marked RESOLVED/FIXED.
2026-06-29 16:36:43 -04:00
david raistrick 80b454d087 tooling: audit-state.js expanded bug-finder (9 invariant classes)
Runs pure turn.js combat, audits per round:
- rotation integrity, HP bounds, isActive consistency, turnOrder dup,
  currentTurn valid, deathSave range, removeParticipant orphans,
  conditions, undo support

100-round run: 128 violations all BUG-1/BUG-2 family (4 symptoms).
Clean: HP, isActive, deathSave, conditions, removal.

Exploratory (Math.random), not unit test. Unit tests lock known bugs.
2026-06-29 16:21:54 -04:00