WS adapter had no reconnect. WS dies (idle/error/close) → wsReady=null,
subscribers dead forever, display frozen until full reload.
Changes (src/storage/ws.js):
- onClose: schedule reconnect via setTimeout(500ms), ensureWs re-arms.
Guard: disposed flag stops reconnect after dispose.
- onOpen: resubscribe all existing doc/coll subscribers (backend state
may have changed). Re-fetch current values on RECONNECT only (skip
first connect — initial REST fetch in subscribe* already did). Added
everConnected flag to distinguish first vs reconnect.
- reconnectTimer unref'd (Node) to avoid hanging event loop.
- dispose(cb): set disposed, clear timer, close ws, then cb.
Also fixed test teardown leaks:
- server/index.js close(): terminate all wss.clients before wss.close().
Reconnect test spawned new ws to server; old close hung on live conn.
- both ws test factories: port 0 (OS picks free) instead of module-local
nextPort counter. Parallel jest workers collided on EADDRINUSE.
Tests: ws-reconnect GREEN (1.7s), ws-contract 23 GREEN. No regression.
server suite 24/24. shared 90/90.
server/tests/ws-reconnect.test.js: subscribe, write (fires), force-drop WS,
write again (must still fire). RED on current. wsReady=null after drop,
no reconnect, subscribers dead forever. Display frozen.
src/storage/ws.js: added _test accessor (getWs, forceDrop, getReady,
docSubs, collSubs) for reconnect test. Test-only, no behavior change.
TODO: BUG-7 (reorder no undo), BUG-8 (ws reconnect) added.
Move all test files out of source dirs into per-workspace tests/:
- shared/tests/ (3 unit test files)
- server/tests/ (1 integration test)
- src/tests/ (8 characterization + scenario tests + testHelpers)
Fix all relative import paths (App, storage, __mocks__, testHelpers).
Fix jest.config testMatch globs in shared/ and server/ (rootDir +
<rootDir>/tests pattern).
Delete scripts/repro-pause-bug.js (debug scratch, superseded by
turn.pause-add.test.js).
Keep scripts/replay-combat.js + scripts/audit-rotation.js as manual
demo/exploratory tools (NOT unit tests, not deterministic).
No logic changes. All green: shared 49 + 1 validated RED, server 23,
FE 62. Scenario test unchanged (240s timeout, pre-existing slow).
Root cause (HAR-diagnosed): replay script wrote firebase-prefixed paths via
raw REST, bypassing adapter norm(). Two path roots coexisted in db:
bare 'campaigns/X' (adapter writes, from App)
prefixed 'artifacts/.../campaigns/X' (replay raw writes)
Adapter read bare, missed prefixed. UI showed stale test1 (legit manual UI
write, not wiped) but replay campaigns invisible.
A. replay-combat.js: use createWsStorage adapter instead of raw fetch. Same
contract boundary as App. norm() runs on all paths. Can't drift.
Mirror App.js getPath locally for path construction.
B. contract.js: 4 new identity tests (setDoc prefixed -> getCollection bare,
setDoc prefixed -> getDoc bare, setDoc prefixed -> getDoc prefixed,
setDoc bare -> getCollection prefixed). Run against every impl (memory,
ws). memory.js lacked norm() -> RED first, now GREEN after adding norm.
C. db moved out of /tmp to ./data/tracker.sqlite (gitignored). Never tmp.
Tests: 124 green (39 shared + 23 ws-contract + 62 FE).
DisplayView missed in original M2 refactor — raw onSnapshot(doc(db,path))
survived. In ws/memory mode db is a stub sentinel, so raw SDK calls crash
('Expected first argument to collection() to be a CollectionReference...').
Reported by human testing player display after start combat.
TDD:
1. RED: DisplayView.characterization.test.js asserts adapter.subscribeDoc
called for campaign + encounter + activeDisplay paths. Adapter recorder
(getAdapterCalls/resetAdapterCalls in firebase.js) instruments subscribe
calls — catches raw-SDK bypass that firebase mock alone cannot (mock db
satisfies raw onSnapshot, hiding the bug).
2. Fix: 2 raw onSnapshot sites in DisplayView -> storage.subscribeDoc.
3. GREEN: 2 new tests pass, 116 total green.
Audit confirmed DisplayView was the ONLY remaining raw SDK site in App.js.