Participant card fields now editable in place (D-style): transparent bg,
underline on hover/focus, no spinners. Covers Initiative, Current HP, Max HP,
and AC badge value.
Click any value to edit. Blur/Enter saves. Escape cancels. Status recomputes
on HP change (conscious/dying/dead/down per ruleset).
Editing overlay: when a field is focused, amber ring highlights the card and
a centered pointer-events-none label shows '✎ Editing {field}'. Label floats
over card middle without blocking input — taps pass through to field.
Handlers: handleInlineCurrentHp (recomputes status), handleInlineMaxHp,
handleInlineAc. Keys prefixed to avoid React key collisions when values match.
Tests: selectors updated to use element id (monsterMaxHp) since inline
aria-labels now match form label queries.
Reslot: handleInlineInitiative now sorts participants[] by init desc
(stable, tie-break original index) via sortParticipantsByInitiative.
Display + AdminView reflect new order after init edit. Not a blind
re-sort — only moved element changes position.
Gate: inline init field disabled when combat active + not paused.
Matches drag gating. DM must pause to edit initiative mid-combat.
Tests: InitiativeReslot.test.js (2). RED first (no reslot, Goblin stayed
at idx 1), green after impl (reslots to idx 0). Field gate test.