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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ec578eeef5 | |||
| c54fd88c32 | |||
| e31fe15382 |
+4
-1
@@ -7,8 +7,11 @@ LABEL stage="build-local-testing"
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WORKDIR /app
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WORKDIR /app
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# Copy package.json and package-lock.json (or yarn.lock)
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# Copy root package.json/lockfile plus workspace manifests so npm can
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# resolve the @ttrpg/shared and server workspace links during install.
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COPY package*.json ./
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COPY package*.json ./
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COPY shared/package.json ./shared/
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COPY server/package.json ./server/
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# Install dependencies using the lock file for consistency
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# Install dependencies using the lock file for consistency
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RUN npm install
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RUN npm install
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@@ -1,4 +1,4 @@
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# TTRPG Initiative Tracker (v0.2.5)
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# TTRPG Initiative Tracker (v0.4)
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@@ -12,6 +12,8 @@ A web-based application designed to help Dungeon Masters (DMs) manage and displa
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Have you tried it? Got feedback or questions? Discuss here: [https://discourse.draft13.com/c/ttrpg-initiative-tracker/16](https://discourse.draft13.com/c/ttrpg-initiative-tracker/16)
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Have you tried it? Got feedback or questions? Discuss here: [https://discourse.draft13.com/c/ttrpg-initiative-tracker/16](https://discourse.draft13.com/c/ttrpg-initiative-tracker/16)
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As of v0.4, the app can optionally run against a self-hosted backend (Node/Express/ws/SQLite, shipped as a single Docker container) instead of Firebase — useful if you'd rather not depend on a Google account. Firebase remains the default; see [Self-Hosted Backend (Optional)](#self-hosted-backend-optional) below.
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## Features
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## Features
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@@ -59,7 +61,7 @@ Have you tried it? Got feedback or questions? Discuss here: [https://discourse.d
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* A **fullscreen button** (top-right corner) toggles the browser into fullscreen mode — ideal for a dedicated second monitor.
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* A **fullscreen button** (top-right corner) toggles the browser into fullscreen mode — ideal for a dedicated second monitor.
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* A **prevent sleep toggle** (moon/coffee icon, top-right corner) uses the browser Wake Lock API to keep the screen on while active.
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* A **prevent sleep toggle** (moon/coffee icon, top-right corner) uses the browser Wake Lock API to keep the screen on while active.
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* **Combat Action Log:** A running log of combat events (HP changes, condition changes, turn advances, participant additions/removals, encounter starts/ends, etc.) is available at `/logs`. Entries are timestamped and tagged with the encounter name. Most entries include an **↩ Undo** button that rolls back the action in Firestore (restoring HP, conditions, turn order, etc.). Rolled-back entries are greyed out with a strikethrough. The log can be cleared in bulk from that page.
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* **Combat Action Log:** A running log of combat events (HP changes, condition changes, turn advances, participant additions/removals, encounter starts/ends, etc.) is available at `/logs`. Entries are timestamped and tagged with the encounter name. Most entries include an **↩ Undo** button that rolls back the action in Firestore (restoring HP, conditions, turn order, etc.). Rolled-back entries are greyed out with a strikethrough. The log can be cleared in bulk from that page.
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* **Real-time Updates:** Uses Firebase Firestore for real-time synchronization between DM actions and the player display.
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* **Real-time Updates:** Uses Firebase Firestore for real-time synchronization between DM actions and the player display (or a self-hosted WebSocket backend, see below).
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* **Initiative Tie-Breaking:** DMs can drag-and-drop participants with tied initiative scores (before an encounter starts or while paused) to set a manual order.
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* **Initiative Tie-Breaking:** DMs can drag-and-drop participants with tied initiative scores (before an encounter starts or while paused) to set a manual order.
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* **Responsive Design:** Styled with Tailwind CSS.
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* **Responsive Design:** Styled with Tailwind CSS.
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* **Confirmation Modals:** Used for destructive actions like deleting campaigns, characters, encounters, or ending combat.
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* **Confirmation Modals:** Used for destructive actions like deleting campaigns, characters, encounters, or ending combat.
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@@ -68,8 +70,9 @@ Have you tried it? Got feedback or questions? Discuss here: [https://discourse.d
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* **Frontend:** React
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* **Frontend:** React
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* **Styling:** Tailwind CSS
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* **Styling:** Tailwind CSS
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* **Backend/Database:** Firebase Firestore (for real-time data)
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* **Backend/Database:** Firebase Firestore (default), or a self-hosted Node/Express + `ws` + SQLite (`better-sqlite3`) backend behind Caddy (optional, see [Self-Hosted Backend](#self-hosted-backend-optional))
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* **Authentication:** Firebase Anonymous Authentication
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* **Authentication:** Firebase Anonymous Authentication (Firebase mode only; the self-hosted backend has no auth layer — intended for trusted/local networks)
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* **Shared logic:** Turn-order state machine (`shared/`) is framework-agnostic and used by both the frontend and the self-hosted backend, covered by a Jest test suite
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## App Usage Overview
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## App Usage Overview
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@@ -128,11 +131,13 @@ This flow allows the DM to prepare and run encounters efficiently while providin
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### Prerequisites
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### Prerequisites
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* **Node.js and npm:** Ensure you have Node.js (which includes npm) installed. You can download it from [nodejs.org](https://nodejs.org/).
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* **Node.js and npm:** Ensure you have Node.js (which includes npm) installed. You can download it from [nodejs.org](https://nodejs.org/).
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* **Firebase Project:** You'll need a Firebase project with:
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* **Firebase Project** (only if using the default Firebase storage mode): You'll need a Firebase project with:
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* Firestore Database created and initialized.
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* Firestore Database created and initialized.
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* Anonymous Authentication enabled in the "Authentication" > "Sign-in method" tab.
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* Anonymous Authentication enabled in the "Authentication" > "Sign-in method" tab.
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* **Git:** For cloning the repository.
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* **Git:** For cloning the repository.
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The project is an npm workspaces monorepo (`server/`, `shared/`, plus the CRA frontend at the root) — a single `npm install` at the repo root installs everything.
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### Local Development Setup (using npm)
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### Local Development Setup (using npm)
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1. **Clone the Repository:**
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1. **Clone the Repository:**
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@@ -190,7 +195,14 @@ This flow allows the DM to prepare and run encounters efficiently while providin
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### Deployment with Docker
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### Deployment with Docker
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This project includes a `Dockerfile` to containerize the application for deployment. It uses a multi-stage build:
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There are two Docker paths, depending on which storage mode you want:
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* **Firebase mode (default):** the root `Dockerfile` builds a static frontend-only image, described below.
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* **Self-hosted mode:** the `docker/` directory builds a single container running the Node backend + SQLite + the frontend behind Caddy, with no Firebase dependency. See [Self-Hosted Backend (Optional)](#self-hosted-backend-optional).
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#### Firebase-mode image (root `Dockerfile`)
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This project includes a `Dockerfile` to containerize the Firebase-backed application for deployment. It uses a multi-stage build:
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* **Stage 1 (build):** Installs dependencies, copies your `.env.local` (for local testing builds), and builds the static React application using `npm run build`.
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* **Stage 1 (build):** Installs dependencies, copies your `.env.local` (for local testing builds), and builds the static React application using `npm run build`.
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* **Stage 2 (nginx):** Uses an Nginx server to serve the static files produced in the build stage.
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* **Stage 2 (nginx):** Uses an Nginx server to serve the static files produced in the build stage.
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@@ -225,6 +237,30 @@ This project includes a `Dockerfile` to containerize the application for deploym
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* If your CI/CD pipeline builds the Docker image, ensure these environment variables are securely provided to the build environment.
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* If your CI/CD pipeline builds the Docker image, ensure these environment variables are securely provided to the build environment.
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* **Implement strict Firebase Security Rules** appropriate for a production application to protect your data.
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* **Implement strict Firebase Security Rules** appropriate for a production application to protect your data.
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### Self-Hosted Backend (Optional)
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If you'd rather not depend on Firebase/Google, the app can run entirely self-hosted: a Node/Express + `ws` backend backed by SQLite, with the frontend talking to it instead of Firestore. Intended for trusted/local networks (no auth layer yet).
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**Quickest path — Docker Compose (single container: Caddy + Node + SQLite):**
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```bash
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docker compose -f docker/docker-compose.yml up --build
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```
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This serves the app at `http://localhost:8080` (override with `PORT`), proxies `/api` and `/ws` to the backend, and persists the SQLite database in a named Docker volume. Override the Firestore-style app-id namespace with `TRACKER_APP_ID` if needed.
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**Local dev (backend + frontend separately):**
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```bash
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npm install # installs root, server/, and shared/ workspaces
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npm run server:dev # starts backend on :4001 (SQLite at server/data/tracker.sqlite)
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# in another terminal:
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REACT_APP_STORAGE=ws \
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REACT_APP_BACKEND_URL=http://127.0.0.1:4001 \
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REACT_APP_BACKEND_WS=ws://127.0.0.1:4001/ws \
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npm start
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```
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See `docs/DEVELOPMENT.md` for the full architecture (generic KV doc store, storage adapter interface, test layers) and `docs/REWORK_PLAN.md` for the design rationale.
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## Project Structure
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## Project Structure
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<pre>
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<pre>
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@@ -233,21 +269,37 @@ ttrpg-initiative-tracker/
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├── .env.example # Example environment variables
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├── .env.example # Example environment variables
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├── .env.local # Local environment variables (ignored by Git)
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├── .env.local # Local environment variables (ignored by Git)
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├── .gitignore # Specifies intentionally untracked files that Git should ignore
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├── .gitignore # Specifies intentionally untracked files that Git should ignore
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├── Dockerfile # Instructions to build the Docker image
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├── Dockerfile # Firebase-mode image (frontend-only, served by nginx)
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├── package.json # Workspaces root: frontend + server + shared
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├── package-lock.json # Records exact versions of dependencies
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├── package-lock.json # Records exact versions of dependencies
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├── package.json # Project metadata and dependencies
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├── postcss.config.js # PostCSS configuration (for Tailwind CSS)
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├── postcss.config.js # PostCSS configuration (for Tailwind CSS)
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├── tailwind.config.js # Tailwind CSS configuration
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├── tailwind.config.js # Tailwind CSS configuration
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├── docker/ # Self-hosted deployment: Dockerfile, docker-compose.yml, Caddyfile
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├── docs/ # Rework plan, dev setup, testing, encounter-builder guide, glossary
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├── scripts/ # Manual demo/ops tooling (e.g. replay-combat.js)
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├── tests/ # Exploratory audit tooling (not part of the automated suite)
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├── public/ # Static assets
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├── public/ # Static assets
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│ ├── favicon.ico
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│ ├── favicon.ico
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│ ├── index.html # Main HTML template
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│ ├── index.html # Main HTML template
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│ └── manifest.json
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│ └── manifest.json
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└── src/ # React application source code
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├── src/ # React frontend (Create React App)
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├── App.js # Main application component
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│ ├── App.js # Main application component
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├── index.css # Global styles (including Tailwind directives)
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│ ├── storage/ # Storage adapter layer: firebase / ws / memory
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└── index.js # React entry point
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│ ├── index.css # Global styles (including Tailwind directives)
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│ └── index.js # React entry point
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├── server/ # Self-hosted backend: Express + ws + SQLite (better-sqlite3)
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└── shared/ # Framework-agnostic turn-order logic, used by frontend + server
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</pre>
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</pre>
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## Further Reading
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* `docs/DEVELOPMENT.md` — setup, running the backend, test suites
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* `docs/REWORK_PLAN.md` — why/how the self-hosted backend was added
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* `docs/TESTING.md` — test layers and how to run them
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* `docs/ENCOUNTER_BUILDER.md` — entity model and storage paths behind the DM interface
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* `docs/GLOSSARY.md` — domain terms (turn vs. round, etc.)
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* `TODO.md` — known bugs and backlog
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## Contributing
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## Contributing
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If you want to contribute, send me a message here: [https://discourse.draft13.com/c/ttrpg-initiative-tracker/16](https://discourse.draft13.com/c/ttrpg-initiative-tracker/16), and I can add to this Gitea instance and you can feel free to fork the repository and submit pull requests. For major changes, please pose a topic to the Discourse instance above linked above first to discuss what you would like to change.
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If you want to contribute, send me a message here: [https://discourse.draft13.com/c/ttrpg-initiative-tracker/16](https://discourse.draft13.com/c/ttrpg-initiative-tracker/16), and I can add to this Gitea instance and you can feel free to fork the repository and submit pull requests. For major changes, please pose a topic to the Discourse instance above linked above first to discuss what you would like to change.
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@@ -5,13 +5,6 @@ REWORK_PLAN.md.
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## Feature backlog
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## Feature backlog
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### CRITICAL BUG - storage
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- docker for sql is not using persistant storage...
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### feat - campaign section rollup
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### feat - add all characters to participants list
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### FEAT-M6: Transactional undo (moved from REWORK_PLAN)
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### FEAT-M6: Transactional undo (moved from REWORK_PLAN)
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- Every mutating action writes event: `(type, payload, undo_payload, undone, ts)`.
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- Every mutating action writes event: `(type, payload, undo_payload, undone, ts)`.
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- Undo = apply `undo_payload` in same SQLite tx, flip `undone`. Transactional,
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- Undo = apply `undo_payload` in same SQLite tx, flip `undone`. Transactional,
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@@ -24,7 +17,7 @@ REWORK_PLAN.md.
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## Architecture: 1-list turn order model (DONE)
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## Architecture: 1-list turn order model (DONE)
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- Single source: turnOrderIds === participants.map(id). No re-sort after
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- Single source: turnOrderIds === participants.map(id). No re-sort after
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startEncounter. nextTurn skips inactive (predicate), inactive stay in slot.
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startEncounter. nextTurn skips inactive (predicate), inactive stay in slot.
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- Drag (reorder) overrides initiative --- cross-init allowed, DM choice.
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- Drag (reorder) overrides initiative — cross-init allowed, DM choice.
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- startEncounter sorts ALL participants by init once, then frozen.
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- startEncounter sorts ALL participants by init once, then frozen.
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- addParticipant splices by init pos. remove/toggle/reorder sync list.
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- addParticipant splices by init pos. remove/toggle/reorder sync list.
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- Display renders participants[] directly (no sortParticipantsByInitiative).
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- Display renders participants[] directly (no sortParticipantsByInitiative).
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@@ -38,7 +31,7 @@ REWORK_PLAN.md.
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- Separate design + RED. Own work item.
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- Separate design + RED. Own work item.
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- Related: tie-break = drag order (current, works). Expose clearly.
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- Related: tie-break = drag order (current, works). Expose clearly.
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### FEAT-1: Dead participants stay in turn order --- DONE
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### FEAT-1: Dead participants stay in turn order — DONE
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- Fixed: `applyHpChange` no longer flips `isActive` or touches `turnOrderIds`
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- Fixed: `applyHpChange` no longer flips `isActive` or touches `turnOrderIds`
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on death/revive. Dead stay in rotation, `nextTurn` visits them, PCs get
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on death/revive. Dead stay in rotation, `nextTurn` visits them, PCs get
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death-save turn. `isActive` = DM toggle only.
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death-save turn. `isActive` = DM toggle only.
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@@ -47,7 +40,7 @@ REWORK_PLAN.md.
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### FEAT-2: upgrade app internal logs to be parseable
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### FEAT-2: upgrade app internal logs to be parseable
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- Goal: combat logs in Firestore store enough structured state to run
|
- Goal: combat logs in Firestore store enough structured state to run
|
||||||
skip/rotation analysis on ANY historic round --- not just replay stdout.
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skip/rotation analysis on ANY historic round — not just replay stdout.
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- Current logs: `{timestamp, message, encounterName, undo}`. Parser must
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- Current logs: `{timestamp, message, encounterName, undo}`. Parser must
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guess roster from message strings. Brittle.
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guess roster from message strings. Brittle.
|
||||||
- Upgrade: add structured fields at turn-state mutation log sites in
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- Upgrade: add structured fields at turn-state mutation log sites in
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||||||
@@ -90,7 +83,7 @@ REWORK_PLAN.md.
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|||||||
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|
||||||
### bug-3 was a halucination has been removed
|
### bug-3 was a halucination has been removed
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||||||
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|
||||||
### BUG-4: hide-player-HP breaks display view (preexisting) --- PROD FIXED, TEST RED (mock bug)
|
### BUG-4: hide-player-HP breaks display view (preexisting)
|
||||||
- **Broader than hide-HP**: ALL 5 `storage.setDoc(getPath.activeDisplay(), ...)` calls
|
- **Broader than hide-HP**: ALL 5 `storage.setDoc(getPath.activeDisplay(), ...)` calls
|
||||||
use `{merge:true}` which is IGNORED (setDoc = replace per contract).
|
use `{merge:true}` which is IGNORED (setDoc = replace per contract).
|
||||||
Each write clobbers other fields on activeDisplay/status doc.
|
Each write clobbers other fields on activeDisplay/status doc.
|
||||||
@@ -108,22 +101,15 @@ REWORK_PLAN.md.
|
|||||||
activeEncounterId with null (setDoc replace vs updateDoc patch).
|
activeEncounterId with null (setDoc replace vs updateDoc patch).
|
||||||
- Fix: use updateDoc (patch) not setDoc (replace); or include all existing
|
- Fix: use updateDoc (patch) not setDoc (replace); or include all existing
|
||||||
fields when writing.
|
fields when writing.
|
||||||
- Status update (2026-07): all 5 sites now use `{merge:true}`. Real firebase
|
|
||||||
adapter honors merge → production works. BUT jsdom test still RED because
|
|
||||||
`src/__mocks__/firebase/firestore.js` setDoc records call, IGNORES opts
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|
||||||
(no actual merge). Mock must simulate firebase merge semantics for test
|
|
||||||
to pass. Fix = mock setDoc: if opts.merge, MOCK_DB.merge(path,data) else
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|
||||||
replace. OR change App.js setDoc(merge) → updateDoc (cleaner, ws adapter
|
|
||||||
uses PATCH). Decide which.
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|
||||||
- Test: render App + DisplayView, toggle hide-HP, assert display still shows
|
- Test: render App + DisplayView, toggle hide-HP, assert display still shows
|
||||||
encounter (not paused).
|
encounter (not paused).
|
||||||
|
|
||||||
### BUG-5: mid-round addParticipant/revive corrupts rotation --- FIXED
|
### BUG-5: mid-round addParticipant/revive corrupts rotation — FIXED
|
||||||
- Fixed (commit `494327f`). Slot-array turn order + DRY advance core
|
- Fixed (commit `494327f`). Slot-array turn order + DRY advance core
|
||||||
`nextActiveAfter`. Both nextTurn + computeTurnOrderAfterRemoval delegate.
|
`nextActiveAfter`. Both nextTurn + computeTurnOrderAfterRemoval delegate.
|
||||||
- 500-round replay: 0 skips, 0 double-acts.
|
- 500-round replay: 0 skips, 0 double-acts.
|
||||||
|
|
||||||
### BUG-6: reorderParticipants doesn't update turnOrderIds --- FIXED
|
### BUG-6: reorderParticipants doesn't update turnOrderIds — FIXED
|
||||||
- Fixed structurally by 1-list model (commit 5d3a060). turnOrderIds =
|
- Fixed structurally by 1-list model (commit 5d3a060). turnOrderIds =
|
||||||
participants.map(id) always. reorder cross-init allowed (DM override).
|
participants.map(id) always. reorder cross-init allowed (DM override).
|
||||||
Display === rotation by construction.
|
Display === rotation by construction.
|
||||||
@@ -195,8 +181,8 @@ REWORK_PLAN.md.
|
|||||||
- [ ] BUG-4: fix setDoc→updateDoc for all 5 activeDisplay sites
|
- [ ] BUG-4: fix setDoc→updateDoc for all 5 activeDisplay sites
|
||||||
- [x] BUG-5: fixed (1-list model, 500 rounds clean)
|
- [x] BUG-5: fixed (1-list model, 500 rounds clean)
|
||||||
- [x] BUG-6: fixed structurally (1-list model)
|
- [x] BUG-6: fixed structurally (1-list model)
|
||||||
- [x] BUG-12: fixed --- campaign selection follows activeDisplay
|
- [x] BUG-12: fixed — campaign selection follows activeDisplay
|
||||||
- [x] BUG-15: fixed --- DisplayView no longer re-sorts (drag order preserved)
|
- [x] BUG-15: fixed — DisplayView no longer re-sorts (drag order preserved)
|
||||||
- [x] BUG-8: ws adapter reconnect (implemented + GREEN)
|
- [x] BUG-8: ws adapter reconnect (implemented + GREEN)
|
||||||
- [ ] BUG-10: deact+reactivate double-act
|
- [ ] BUG-10: deact+reactivate double-act
|
||||||
- [ ] BUG-11: FE Combat.scenario crash
|
- [ ] BUG-11: FE Combat.scenario crash
|
||||||
|
|||||||
@@ -1,54 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
# Start local dev stack: node backend (sqlite) + react frontend, ws storage mode.
|
|
||||||
# Usage: ./scripts/dev-start.sh
|
|
||||||
# Stop: ./scripts/dev-stop.sh
|
|
||||||
set -euo pipefail
|
|
||||||
cd "$(dirname "$0")/.."
|
|
||||||
mkdir -p tmp data
|
|
||||||
|
|
||||||
# kill anything on the ports (zombies)
|
|
||||||
for port in 3999 4001; do
|
|
||||||
pids=$(lsof -ti :$port 2>/dev/null || true)
|
|
||||||
if [ -n "$pids" ]; then
|
|
||||||
echo "port $port in use by: $pids — leaving as-is."
|
|
||||||
echo " (run ./scripts/dev-stop.sh first to restart clean)"
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
# backend: better-sqlite3, :4001
|
|
||||||
if ! lsof -ti :4001 >/dev/null 2>&1; then
|
|
||||||
echo "starting backend :4001..."
|
|
||||||
DB_PATH=$(pwd)/data/tracker.sqlite PORT=4001 \
|
|
||||||
nohup npm run server:dev > tmp/server.log 2>&1 &
|
|
||||||
echo $! > tmp/server.pid
|
|
||||||
else
|
|
||||||
echo "backend already on :4001"
|
|
||||||
fi
|
|
||||||
|
|
||||||
# frontend: ws storage, :3999
|
|
||||||
if ! lsof -ti :3999 >/dev/null 2>&1; then
|
|
||||||
echo "starting frontend :3999..."
|
|
||||||
REACT_APP_STORAGE=ws \
|
|
||||||
REACT_APP_BACKEND_URL=http://127.0.0.1:4001 \
|
|
||||||
REACT_APP_BACKEND_WS=ws://127.0.0.1:4001/ws \
|
|
||||||
BROWSER=none PORT=3999 \
|
|
||||||
nohup npm start > tmp/fe.log 2>&1 &
|
|
||||||
echo $! > tmp/fe.pid
|
|
||||||
else
|
|
||||||
echo "frontend already on :3999"
|
|
||||||
fi
|
|
||||||
|
|
||||||
# wait for ports to listen
|
|
||||||
echo "waiting for ports..."
|
|
||||||
for port in 4001 3999; do
|
|
||||||
for i in {1..30}; do
|
|
||||||
lsof -ti :$port >/dev/null 2>&1 && break
|
|
||||||
sleep 1
|
|
||||||
done
|
|
||||||
done
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "backend : http://127.0.0.1:4001 (curl http://127.0.0.1:4001/health)"
|
|
||||||
echo "frontend : http://127.0.0.1:3999 (admin / player /display)"
|
|
||||||
echo "logs : tmp/server.log tmp/fe.log"
|
|
||||||
echo "stop : ./scripts/dev-stop.sh"
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
# Stop local dev stack. Usage: ./scripts/dev-stop.sh
|
|
||||||
set -uo pipefail
|
|
||||||
cd "$(dirname "$0")/.."
|
|
||||||
|
|
||||||
stopped=0
|
|
||||||
for port in 3999 4001; do
|
|
||||||
pids=$(lsof -ti :$port 2>/dev/null || true)
|
|
||||||
if [ -n "$pids" ]; then
|
|
||||||
echo "stopping :$port (pid: $pids)"
|
|
||||||
kill $pids 2>/dev/null || true
|
|
||||||
stopped=1
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
# also kill recorded pids
|
|
||||||
for f in tmp/server.pid tmp/fe.pid; do
|
|
||||||
if [ -f "$f" ]; then
|
|
||||||
pid=$(cat "$f")
|
|
||||||
kill "$pid" 2>/dev/null || true
|
|
||||||
rm -f "$f"
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
# node --watch spawns children — sweep by port pattern
|
|
||||||
pids=$(pgrep -f "node --watch index.js|react-scripts start" 2>/dev/null || true)
|
|
||||||
if [ -n "$pids" ]; then
|
|
||||||
echo "sweeping node dev procs: $pids"
|
|
||||||
kill $pids 2>/dev/null || true
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ "$stopped" = "0" ]; then
|
|
||||||
echo "nothing running."
|
|
||||||
fi
|
|
||||||
echo "stopped."
|
|
||||||
+30
-109
@@ -8,7 +8,7 @@ import {
|
|||||||
UserCheck, UserX, HeartCrack, HeartPulse, Zap, EyeOff, ExternalLink, AlertTriangle,
|
UserCheck, UserX, HeartCrack, HeartPulse, Zap, EyeOff, ExternalLink, AlertTriangle,
|
||||||
Play as PlayIcon, Pause as PauseIcon, SkipForward as SkipForwardIcon,
|
Play as PlayIcon, Pause as PauseIcon, SkipForward as SkipForwardIcon,
|
||||||
StopCircle as StopCircleIcon, Users2, Dices, ChevronUp, ChevronDown, ScrollText,
|
StopCircle as StopCircleIcon, Users2, Dices, ChevronUp, ChevronDown, ScrollText,
|
||||||
Maximize2, Minimize2, Moon, Coffee, Clock
|
Maximize2, Minimize2, Moon, Coffee
|
||||||
} from 'lucide-react';
|
} from 'lucide-react';
|
||||||
|
|
||||||
// Custom CSS for death animation (player view only)
|
// Custom CSS for death animation (player view only)
|
||||||
@@ -46,7 +46,7 @@ if (typeof document !== 'undefined') {
|
|||||||
// CONSTANTS
|
// CONSTANTS
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
|
|
||||||
const APP_VERSION = 'v0.3';
|
const APP_VERSION = 'v0.4';
|
||||||
const { DEFAULT_MAX_HP, DEFAULT_INIT_MOD, MONSTER_DEFAULT_INIT_MOD, generateId, rollD20, formatInitMod, sortParticipantsByInitiative, syncTurnOrder, computeTurnOrderAfterRemoval } = shared;
|
const { DEFAULT_MAX_HP, DEFAULT_INIT_MOD, MONSTER_DEFAULT_INIT_MOD, generateId, rollD20, formatInitMod, sortParticipantsByInitiative, syncTurnOrder, computeTurnOrderAfterRemoval } = shared;
|
||||||
const ROLL_DISPLAY_DURATION = 5000;
|
const ROLL_DISPLAY_DURATION = 5000;
|
||||||
|
|
||||||
@@ -444,10 +444,9 @@ function EditParticipantModal({ participant, onClose, onSave }) {
|
|||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<label htmlFor="edit-initiative" className="block text-sm font-medium text-stone-300">Initiative</label>
|
<label className="block text-sm font-medium text-stone-300">Initiative</label>
|
||||||
<input
|
<input
|
||||||
type="number"
|
type="number"
|
||||||
id="edit-initiative"
|
|
||||||
value={initiative}
|
value={initiative}
|
||||||
onChange={(e) => setInitiative(e.target.value)}
|
onChange={(e) => setInitiative(e.target.value)}
|
||||||
className="mt-1 block w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
className="mt-1 block w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
||||||
@@ -782,7 +781,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
const [selectedCharacterId, setSelectedCharacterId] = useState('');
|
const [selectedCharacterId, setSelectedCharacterId] = useState('');
|
||||||
const [monsterInitMod, setMonsterInitMod] = useState(MONSTER_DEFAULT_INIT_MOD);
|
const [monsterInitMod, setMonsterInitMod] = useState(MONSTER_DEFAULT_INIT_MOD);
|
||||||
const [maxHp, setMaxHp] = useState(DEFAULT_MAX_HP);
|
const [maxHp, setMaxHp] = useState(DEFAULT_MAX_HP);
|
||||||
const [manualInitiative, setManualInitiative] = useState('');
|
|
||||||
const [isNpc, setIsNpc] = useState(false);
|
const [isNpc, setIsNpc] = useState(false);
|
||||||
const [editingParticipant, setEditingParticipant] = useState(null);
|
const [editingParticipant, setEditingParticipant] = useState(null);
|
||||||
const [hpChangeValues, setHpChangeValues] = useState({});
|
const [hpChangeValues, setHpChangeValues] = useState({});
|
||||||
@@ -819,8 +817,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
let modifier = 0;
|
let modifier = 0;
|
||||||
let currentMaxHp = parseInt(maxHp, 10) || DEFAULT_MAX_HP;
|
let currentMaxHp = parseInt(maxHp, 10) || DEFAULT_MAX_HP;
|
||||||
let participantIsNpc = false;
|
let participantIsNpc = false;
|
||||||
const manualInit = manualInitiative !== '' && !isNaN(parseInt(manualInitiative, 10));
|
|
||||||
const finalInitiative = manualInit ? parseInt(manualInitiative, 10) : null;
|
|
||||||
|
|
||||||
if (participantType === 'character') {
|
if (participantType === 'character') {
|
||||||
const character = campaignCharacters.find(c => c.id === selectedCharacterId);
|
const character = campaignCharacters.find(c => c.id === selectedCharacterId);
|
||||||
@@ -840,13 +836,13 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
participantIsNpc = isNpc;
|
participantIsNpc = isNpc;
|
||||||
}
|
}
|
||||||
|
|
||||||
const computedInitiative = manualInit ? finalInitiative : (initiativeRoll + modifier);
|
const finalInitiative = initiativeRoll + modifier;
|
||||||
const newParticipant = {
|
const newParticipant = {
|
||||||
id: generateId(),
|
id: generateId(),
|
||||||
name: nameToAdd,
|
name: nameToAdd,
|
||||||
type: participantType,
|
type: participantType,
|
||||||
originalCharacterId: participantType === 'character' ? selectedCharacterId : null,
|
originalCharacterId: participantType === 'character' ? selectedCharacterId : null,
|
||||||
initiative: computedInitiative,
|
initiative: finalInitiative,
|
||||||
maxHp: currentMaxHp,
|
maxHp: currentMaxHp,
|
||||||
currentHp: currentMaxHp,
|
currentHp: currentMaxHp,
|
||||||
isNpc: participantType === 'monster' ? participantIsNpc : false,
|
isNpc: participantType === 'monster' ? participantIsNpc : false,
|
||||||
@@ -858,21 +854,19 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
await storage.updateDoc(encounterPath, {
|
await storage.updateDoc(encounterPath, {
|
||||||
participants: sortParticipantsByInitiative([...participants, newParticipant], participants),
|
participants: [...participants, newParticipant]
|
||||||
...syncTurnOrder([...participants, newParticipant]),
|
|
||||||
});
|
});
|
||||||
logAction(`${nameToAdd} added to encounter (Initiative: ${computedInitiative})`, { encounterName: encounter.name }, {
|
logAction(`${nameToAdd} added to encounter (Initiative: ${finalInitiative})`, { encounterName: encounter.name }, {
|
||||||
encounterPath,
|
encounterPath,
|
||||||
updates: { participants: [...participants] },
|
updates: { participants: [...participants] },
|
||||||
});
|
});
|
||||||
|
|
||||||
setLastRollDetails({
|
setLastRollDetails({
|
||||||
name: nameToAdd,
|
name: nameToAdd,
|
||||||
roll: manualInit ? null : initiativeRoll,
|
roll: initiativeRoll,
|
||||||
mod: manualInit ? null : modifier,
|
mod: modifier,
|
||||||
total: computedInitiative,
|
total: finalInitiative,
|
||||||
type: participantIsNpc ? 'NPC' : participantType,
|
type: participantIsNpc ? 'NPC' : participantType
|
||||||
manual: manualInit,
|
|
||||||
});
|
});
|
||||||
setTimeout(() => setLastRollDetails(null), ROLL_DISPLAY_DURATION);
|
setTimeout(() => setLastRollDetails(null), ROLL_DISPLAY_DURATION);
|
||||||
|
|
||||||
@@ -882,7 +876,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
setSelectedCharacterId('');
|
setSelectedCharacterId('');
|
||||||
setMonsterInitMod(MONSTER_DEFAULT_INIT_MOD);
|
setMonsterInitMod(MONSTER_DEFAULT_INIT_MOD);
|
||||||
setIsNpc(false);
|
setIsNpc(false);
|
||||||
setManualInitiative('');
|
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Error adding participant:", err);
|
console.error("Error adding participant:", err);
|
||||||
alert("Failed to add participant. Please try again.");
|
alert("Failed to add participant. Please try again.");
|
||||||
@@ -941,13 +934,9 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
const updatedParticipants = participants.map(p =>
|
const updatedParticipants = participants.map(p =>
|
||||||
p.id === editingParticipant.id ? { ...p, ...updatedData } : p
|
p.id === editingParticipant.id ? { ...p, ...updatedData } : p
|
||||||
);
|
);
|
||||||
const reslotted = sortParticipantsByInitiative(updatedParticipants, participants);
|
|
||||||
|
|
||||||
try {
|
try {
|
||||||
await storage.updateDoc(encounterPath, {
|
await storage.updateDoc(encounterPath, { participants: updatedParticipants });
|
||||||
participants: reslotted,
|
|
||||||
...syncTurnOrder(reslotted),
|
|
||||||
});
|
|
||||||
setEditingParticipant(null);
|
setEditingParticipant(null);
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Error updating participant:", err);
|
console.error("Error updating participant:", err);
|
||||||
@@ -955,28 +944,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Inline initiative edit (FEAT-3): blur/Enter commits. Reslots participant
|
|
||||||
// into correct list position (stable sort by init desc, tie-break original
|
|
||||||
// index). Display + AdminView both reflect new order. Pre-combat only —
|
|
||||||
// field gated to !started||paused elsewhere.
|
|
||||||
const handleInlineInitiative = async (participantId, value) => {
|
|
||||||
if (!db) return;
|
|
||||||
const n = parseInt(value, 10);
|
|
||||||
if (isNaN(n)) return;
|
|
||||||
const updatedParticipants = participants.map(p =>
|
|
||||||
p.id === participantId ? { ...p, initiative: n } : p
|
|
||||||
);
|
|
||||||
const reslotted = sortParticipantsByInitiative(updatedParticipants, participants);
|
|
||||||
try {
|
|
||||||
await storage.updateDoc(encounterPath, {
|
|
||||||
participants: reslotted,
|
|
||||||
...syncTurnOrder(reslotted),
|
|
||||||
});
|
|
||||||
} catch (err) {
|
|
||||||
console.error("Error updating initiative:", err);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const requestDeleteParticipant = (participantId, participantName) => {
|
const requestDeleteParticipant = (participantId, participantName) => {
|
||||||
setItemToDelete({ id: participantId, name: participantName });
|
setItemToDelete({ id: participantId, name: participantName });
|
||||||
setShowDeleteConfirm(true);
|
setShowDeleteConfirm(true);
|
||||||
@@ -1340,19 +1307,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="md:col-span-2">
|
|
||||||
<label htmlFor="manualInitiative" className="block text-sm font-medium text-stone-300">
|
|
||||||
Initiative <span className="text-xs text-stone-400">(blank=roll)</span>
|
|
||||||
</label>
|
|
||||||
<input
|
|
||||||
type="number"
|
|
||||||
id="manualInitiative"
|
|
||||||
value={manualInitiative}
|
|
||||||
onChange={(e) => setManualInitiative(e.target.value)}
|
|
||||||
placeholder="auto"
|
|
||||||
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
<div className="md:col-span-2">
|
<div className="md:col-span-2">
|
||||||
<label htmlFor="monsterMaxHp" className="block text-sm font-medium text-stone-300">
|
<label htmlFor="monsterMaxHp" className="block text-sm font-medium text-stone-300">
|
||||||
Max HP
|
Max HP
|
||||||
@@ -1404,19 +1358,6 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
<div className="md:col-span-2">
|
|
||||||
<label htmlFor="charManualInitiative" className="block text-sm font-medium text-stone-300">
|
|
||||||
Initiative <span className="text-xs text-stone-400">(blank=roll)</span>
|
|
||||||
</label>
|
|
||||||
<input
|
|
||||||
type="number"
|
|
||||||
id="charManualInitiative"
|
|
||||||
value={manualInitiative}
|
|
||||||
onChange={(e) => setManualInitiative(e.target.value)}
|
|
||||||
placeholder="auto"
|
|
||||||
className="mt-1 w-full px-3 py-2 bg-stone-800 border border-stone-700 rounded-md shadow-sm focus:outline-none focus:ring-amber-600 focus:border-amber-600 sm:text-sm text-white"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
</>
|
</>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
@@ -1434,10 +1375,8 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
|
|
||||||
{lastRollDetails && (
|
{lastRollDetails && (
|
||||||
<p className="text-sm text-green-400 mt-2 mb-2 text-center">
|
<p className="text-sm text-green-400 mt-2 mb-2 text-center">
|
||||||
{lastRollDetails.manual
|
{lastRollDetails.name} ({lastRollDetails.type === 'character' ? 'Character' : lastRollDetails.type === 'monster' ? 'Monster' : lastRollDetails.type})
|
||||||
? `${lastRollDetails.name} (${lastRollDetails.type === 'character' ? 'Character' : lastRollDetails.type === 'monster' ? 'Monster' : lastRollDetails.type}): Set initiative ${lastRollDetails.total}`
|
: Rolled d20 ({lastRollDetails.roll}) {formatInitMod(lastRollDetails.mod)} = {lastRollDetails.total} Initiative
|
||||||
: `${lastRollDetails.name} (${lastRollDetails.type === 'character' ? 'Character' : lastRollDetails.type === 'monster' ? 'Monster' : lastRollDetails.type}): Rolled d20 (${lastRollDetails.roll}) ${formatInitMod(lastRollDetails.mod)} = ${lastRollDetails.total} Initiative`
|
|
||||||
}
|
|
||||||
</p>
|
</p>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
@@ -1483,27 +1422,9 @@ function ParticipantManager({ encounter, encounterPath, campaignCharacters }) {
|
|||||||
)}
|
)}
|
||||||
{isDead && <span className="ml-2 text-xs text-red-300 font-semibold">{p.type === 'character' ? '(Unconscious)' : '(Dead)'}</span>}
|
{isDead && <span className="ml-2 text-xs text-red-300 font-semibold">{p.type === 'character' ? '(Unconscious)' : '(Dead)'}</span>}
|
||||||
</p>
|
</p>
|
||||||
<div className={`text-sm ${isCurrentTurn && !encounter.isPaused ? 'text-green-100' : 'text-stone-200'} flex items-center gap-2`}>
|
<p className={`text-sm ${isCurrentTurn && !encounter.isPaused ? 'text-green-100' : 'text-stone-200'}`}>
|
||||||
<span className="inline-flex items-center gap-1">
|
Init: {p.initiative} | HP: {p.currentHp}/{p.maxHp}
|
||||||
<label htmlFor={`init-${p.id}`} className="sr-only">Initiative</label>
|
</p>
|
||||||
<input
|
|
||||||
type="number"
|
|
||||||
id={`init-${p.id}`}
|
|
||||||
defaultValue={p.initiative}
|
|
||||||
key={p.initiative}
|
|
||||||
min="0"
|
|
||||||
max="99"
|
|
||||||
disabled={encounter.isStarted && !encounter.isPaused}
|
|
||||||
onChange={(e) => { if (e.target.value.length > 2) e.target.value = e.target.value.slice(0, 2); }}
|
|
||||||
onFocus={(e) => e.target.select()}
|
|
||||||
onBlur={(e) => { if (e.target.value !== String(p.initiative)) handleInlineInitiative(p.id, e.target.value); }}
|
|
||||||
onKeyDown={(e) => { if (e.key === 'Enter') e.target.blur(); }}
|
|
||||||
className="w-10 px-1 py-0.5 bg-stone-800 border border-stone-700 rounded-md shadow-sm text-white text-sm focus:outline-none focus:ring-1 focus:ring-amber-600 focus:border-amber-600 disabled:opacity-50 disabled:cursor-not-allowed"
|
|
||||||
aria-label={`Initiative for ${p.name}`}
|
|
||||||
/>
|
|
||||||
</span>
|
|
||||||
<span>HP: {p.currentHp}/{p.maxHp}</span>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{/* Death Saves - only player characters make death saving throws */}
|
{/* Death Saves - only player characters make death saving throws */}
|
||||||
{isDead && encounter.isStarted && p.type === 'character' && (
|
{isDead && encounter.isStarted && p.type === 'character' && (
|
||||||
@@ -1662,7 +1583,7 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
|
|||||||
const handleToggleHidePlayerHp = async () => {
|
const handleToggleHidePlayerHp = async () => {
|
||||||
if (!db) return;
|
if (!db) return;
|
||||||
try {
|
try {
|
||||||
await storage.updateDoc(getPath.activeDisplay(), { hidePlayerHp: !hidePlayerHp });
|
await storage.setDoc(getPath.activeDisplay(), { hidePlayerHp: !hidePlayerHp }, { merge: true });
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Error toggling hidePlayerHp:", err);
|
console.error("Error toggling hidePlayerHp:", err);
|
||||||
}
|
}
|
||||||
@@ -1695,10 +1616,10 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
|
|||||||
turnOrderIds: sortedParticipants.map(p => p.id)
|
turnOrderIds: sortedParticipants.map(p => p.id)
|
||||||
});
|
});
|
||||||
|
|
||||||
await storage.updateDoc(getPath.activeDisplay(), {
|
await storage.setDoc(getPath.activeDisplay(), {
|
||||||
activeCampaignId: campaignId,
|
activeCampaignId: campaignId,
|
||||||
activeEncounterId: encounter.id
|
activeEncounterId: encounter.id
|
||||||
});
|
}, { merge: true });
|
||||||
|
|
||||||
logAction(`Combat started: "${encounter.name}" — ${sortedParticipants[0].name}'s turn (Round 1)`, { encounterName: encounter.name }, {
|
logAction(`Combat started: "${encounter.name}" — ${sortedParticipants[0].name}'s turn (Round 1)`, { encounterName: encounter.name }, {
|
||||||
encounterPath,
|
encounterPath,
|
||||||
@@ -1826,10 +1747,10 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
|
|||||||
turnOrderIds: []
|
turnOrderIds: []
|
||||||
});
|
});
|
||||||
|
|
||||||
await storage.updateDoc(getPath.activeDisplay(), {
|
await storage.setDoc(getPath.activeDisplay(), {
|
||||||
activeCampaignId: null,
|
activeCampaignId: null,
|
||||||
activeEncounterId: null
|
activeEncounterId: null
|
||||||
});
|
}, { merge: true });
|
||||||
|
|
||||||
logAction(`Combat ended: "${encounter.name}"`, { encounterName: encounter.name }, {
|
logAction(`Combat ended: "${encounter.name}"`, { encounterName: encounter.name }, {
|
||||||
encounterPath,
|
encounterPath,
|
||||||
@@ -2044,15 +1965,15 @@ function EncounterManager({ campaignId, initialActiveEncounterId, campaignCharac
|
|||||||
const currentActiveEncounter = activeDisplayInfo?.activeEncounterId;
|
const currentActiveEncounter = activeDisplayInfo?.activeEncounterId;
|
||||||
|
|
||||||
if (currentActiveCampaign === campaignId && currentActiveEncounter === encounterId) {
|
if (currentActiveCampaign === campaignId && currentActiveEncounter === encounterId) {
|
||||||
await storage.updateDoc(getPath.activeDisplay(), {
|
await storage.setDoc(getPath.activeDisplay(), {
|
||||||
activeCampaignId: null,
|
activeCampaignId: null,
|
||||||
activeEncounterId: null,
|
activeEncounterId: null,
|
||||||
});
|
}, { merge: true });
|
||||||
} else {
|
} else {
|
||||||
await storage.updateDoc(getPath.activeDisplay(), {
|
await storage.setDoc(getPath.activeDisplay(), {
|
||||||
activeCampaignId: campaignId,
|
activeCampaignId: campaignId,
|
||||||
activeEncounterId: encounterId,
|
activeEncounterId: encounterId,
|
||||||
});
|
}, { merge: true });
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Error toggling Player Display:", err);
|
console.error("Error toggling Player Display:", err);
|
||||||
@@ -2362,13 +2283,13 @@ function AdminView({ userId }) {
|
|||||||
<span className="inline-flex items-center">
|
<span className="inline-flex items-center">
|
||||||
<Swords size={12} className="mr-1" /> {campaign.encounterCount === undefined ? '...' : campaign.encounterCount} Encounters
|
<Swords size={12} className="mr-1" /> {campaign.encounterCount === undefined ? '...' : campaign.encounterCount} Encounters
|
||||||
</span>
|
</span>
|
||||||
</div>
|
|
||||||
{campaign.createdAt && (
|
{campaign.createdAt && (
|
||||||
<div className="text-xs text-stone-300 opacity-70 mt-1">
|
<span className="inline-flex items-center opacity-80">
|
||||||
<Clock size={12} className="mr-1 inline-block" /> Created: {new Date(campaign.createdAt).toLocaleDateString('en-US', { year: 'numeric', month: 'short', day: 'numeric', hour: '2-digit', minute: '2-digit', hour12: false })}
|
{new Date(campaign.createdAt).toLocaleDateString('en-US', { year: 'numeric', month: 'short', day: 'numeric', hour: '2-digit', minute: '2-digit', hour12: false })}
|
||||||
</div>
|
</span>
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
<button
|
<button
|
||||||
onClick={(e) => {
|
onClick={(e) => {
|
||||||
e.stopPropagation();
|
e.stopPropagation();
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ describe('Combat -> Firebase', () => {
|
|||||||
test('startEncounter: also sets activeDisplay to this encounter', async () => {
|
test('startEncounter: also sets activeDisplay to this encounter', async () => {
|
||||||
await setupWithMonsters();
|
await setupWithMonsters();
|
||||||
await startCombatViaUI();
|
await startCombatViaUI();
|
||||||
const adCalls = findCallActiveDisplay('updateDoc');
|
const adCalls = findCallActiveDisplay('setDoc');
|
||||||
const last = adCalls[adCalls.length - 1];
|
const last = adCalls[adCalls.length - 1];
|
||||||
expect(last.data.activeCampaignId).toBeTruthy();
|
expect(last.data.activeCampaignId).toBeTruthy();
|
||||||
expect(last.data.activeEncounterId).toBeTruthy();
|
expect(last.data.activeEncounterId).toBeTruthy();
|
||||||
@@ -111,26 +111,26 @@ describe('Combat -> Firebase', () => {
|
|||||||
fireEvent.click(screen.getByRole('button', { name: /End Combat/i }));
|
fireEvent.click(screen.getByRole('button', { name: /End Combat/i }));
|
||||||
fireEvent.click(await screen.findByRole('button', { name: /Confirm/i }));
|
fireEvent.click(await screen.findByRole('button', { name: /Confirm/i }));
|
||||||
await waitFor(() => {
|
await waitFor(() => {
|
||||||
const adCalls = findCallActiveDisplay('updateDoc');
|
const adCalls = findCallActiveDisplay('setDoc');
|
||||||
const last = adCalls[adCalls.length - 1];
|
const last = adCalls[adCalls.length - 1];
|
||||||
return last && last.data.activeCampaignId === null;
|
return last && last.data.activeCampaignId === null;
|
||||||
});
|
});
|
||||||
const adCalls = findCallActiveDisplay('updateDoc');
|
const adCalls = findCallActiveDisplay('setDoc');
|
||||||
const last = adCalls[adCalls.length - 1];
|
const last = adCalls[adCalls.length - 1];
|
||||||
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
|
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
|
||||||
});
|
});
|
||||||
|
|
||||||
test('toggleHidePlayerHp: updateDoc patch on activeDisplay/status', async () => {
|
test('toggleHidePlayerHp: setDoc merge on activeDisplay/status', async () => {
|
||||||
await setupWithMonsters();
|
await setupWithMonsters();
|
||||||
await startCombatViaUI();
|
await startCombatViaUI();
|
||||||
const switchBtn = screen.getByRole('switch');
|
const switchBtn = screen.getByRole('switch');
|
||||||
fireEvent.click(switchBtn);
|
fireEvent.click(switchBtn);
|
||||||
await waitFor(() => {
|
await waitFor(() => {
|
||||||
const adCalls = findCallActiveDisplay('updateDoc');
|
const adCalls = findCallActiveDisplay('setDoc');
|
||||||
const last = adCalls[adCalls.length - 1];
|
const last = adCalls[adCalls.length - 1];
|
||||||
return last && 'hidePlayerHp' in last.data;
|
return last && 'hidePlayerHp' in last.data;
|
||||||
});
|
});
|
||||||
const adCalls = findCallActiveDisplay('updateDoc');
|
const adCalls = findCallActiveDisplay('setDoc');
|
||||||
const last = adCalls[adCalls.length - 1];
|
const last = adCalls[adCalls.length - 1];
|
||||||
expect(last.data).toHaveProperty('hidePlayerHp');
|
expect(last.data).toHaveProperty('hidePlayerHp');
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ describe('Encounter -> Firebase', () => {
|
|||||||
expect(call.path).toMatch(/campaigns\/[^/]+\/encounters\//);
|
expect(call.path).toMatch(/campaigns\/[^/]+\/encounters\//);
|
||||||
});
|
});
|
||||||
|
|
||||||
test('togglePlayerDisplay: updateDoc patch on activeDisplay/status', async () => {
|
test('togglePlayerDisplay: setDoc merge on activeDisplay/status', async () => {
|
||||||
await setupCampaignAndEncounter('Camp D', 'Enc D');
|
await setupCampaignAndEncounter('Camp D', 'Enc D');
|
||||||
await selectEncounterByName('Enc D');
|
await selectEncounterByName('Enc D');
|
||||||
|
|
||||||
@@ -50,33 +50,33 @@ describe('Encounter -> Firebase', () => {
|
|||||||
const eyeBtn = await screen.findByTitle('Activate for Player Display');
|
const eyeBtn = await screen.findByTitle('Activate for Player Display');
|
||||||
fireEvent.click(eyeBtn);
|
fireEvent.click(eyeBtn);
|
||||||
|
|
||||||
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
|
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
|
||||||
const call = findCall('updateDoc', 'activeDisplay/status');
|
const call = findCall('setDoc', 'activeDisplay/status');
|
||||||
// BUG-4 fix: updateDoc patch, not setDoc replace (was clobbering fields)
|
// activeDisplay/status setDoc is called with merge option in App
|
||||||
expect(call.data).toMatchObject({
|
expect(call.data).toMatchObject({
|
||||||
activeCampaignId: expect.any(String),
|
activeCampaignId: expect.any(String),
|
||||||
activeEncounterId: expect.any(String),
|
activeEncounterId: expect.any(String),
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
test('togglePlayerDisplay off: updateDoc nulls active ids', async () => {
|
test('togglePlayerDisplay off: setDoc nulls active ids', async () => {
|
||||||
await setupCampaignAndEncounter('Camp O', 'Enc O');
|
await setupCampaignAndEncounter('Camp O', 'Enc O');
|
||||||
await selectEncounterByName('Enc O');
|
await selectEncounterByName('Enc O');
|
||||||
|
|
||||||
// turn ON
|
// turn ON
|
||||||
const onBtn = await screen.findByTitle('Activate for Player Display');
|
const onBtn = await screen.findByTitle('Activate for Player Display');
|
||||||
fireEvent.click(onBtn);
|
fireEvent.click(onBtn);
|
||||||
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
|
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
|
||||||
|
|
||||||
// turn OFF
|
// turn OFF
|
||||||
const offBtn = await screen.findByTitle('Deactivate for Player Display');
|
const offBtn = await screen.findByTitle('Deactivate for Player Display');
|
||||||
fireEvent.click(offBtn);
|
fireEvent.click(offBtn);
|
||||||
await waitFor(() => {
|
await waitFor(() => {
|
||||||
const calls = findCalls('updateDoc', 'activeDisplay/status');
|
const calls = findCalls('setDoc', 'activeDisplay/status');
|
||||||
const last = calls[calls.length - 1];
|
const last = calls[calls.length - 1];
|
||||||
return last.data.activeCampaignId === null;
|
return last.data.activeCampaignId === null;
|
||||||
});
|
});
|
||||||
const calls = findCalls('updateDoc', 'activeDisplay/status');
|
const calls = findCalls('setDoc', 'activeDisplay/status');
|
||||||
const last = calls[calls.length - 1];
|
const last = calls[calls.length - 1];
|
||||||
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
|
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
|
||||||
});
|
});
|
||||||
@@ -103,7 +103,7 @@ describe('Encounter -> Firebase', () => {
|
|||||||
// activate display first
|
// activate display first
|
||||||
const onBtn = await screen.findByTitle('Activate for Player Display');
|
const onBtn = await screen.findByTitle('Activate for Player Display');
|
||||||
fireEvent.click(onBtn);
|
fireEvent.click(onBtn);
|
||||||
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
|
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
|
||||||
|
|
||||||
// delete the active encounter
|
// delete the active encounter
|
||||||
const trashBtn = screen.getAllByTitle('Delete Encounter')[0];
|
const trashBtn = screen.getAllByTitle('Delete Encounter')[0];
|
||||||
|
|||||||
@@ -50,14 +50,14 @@ describe('BUG-4: hide-player-HP toggle preserves activeDisplay', () => {
|
|||||||
|
|
||||||
await waitFor(() => {
|
await waitFor(() => {
|
||||||
const writes = getAdapterCalls().filter(
|
const writes = getAdapterCalls().filter(
|
||||||
c => c.fn === 'updateDoc' && c.path.includes('activeDisplay/status')
|
c => c.fn === 'setDoc' && c.path.includes('activeDisplay/status')
|
||||||
);
|
);
|
||||||
expect(writes.length).toBeGreaterThan(0);
|
expect(writes.length).toBeGreaterThan(0);
|
||||||
const last = writes[writes.length - 1];
|
const last = writes[writes.length - 1];
|
||||||
// patch must NOT clobber activeCampaignId/activeEncounterId.
|
// data written must include activeCampaignId AND activeEncounterId
|
||||||
// BUG: setDoc replace writes only {hidePlayerHp:true} → clobbers.
|
// BUG: writes only {hidePlayerHp:true}, clobbering them.
|
||||||
// Fix: updateDoc patch — other fields untouched.
|
expect(last.data.activeCampaignId).toBe('c1');
|
||||||
expect(last.patch.hidePlayerHp).toBe(true);
|
expect(last.data.activeEncounterId).toBe('e1');
|
||||||
}, { timeout: 3000 });
|
}, { timeout: 3000 });
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,57 +0,0 @@
|
|||||||
// RED test: FEAT-3 initiative field on add participant.
|
|
||||||
// If initiative field set, use it (no roll). Empty = roll d20+mod (current).
|
|
||||||
import React from 'react';
|
|
||||||
import { screen, waitFor, within } from '@testing-library/react';
|
|
||||||
import '@testing-library/jest-dom';
|
|
||||||
import { renderApp, createCampaignViaUI, selectCampaignByName, createEncounterViaUI, selectEncounterByName, getParticipantForm } from './testHelpers';
|
|
||||||
import { fireEvent } from '@testing-library/react';
|
|
||||||
import { getCalls } from '../__mocks__/firebase/_mock-db';
|
|
||||||
|
|
||||||
function lastParticipantUpdate(name) {
|
|
||||||
const calls = getCalls().filter(c => c.fn === 'updateDoc' && c.path.includes('/encounters/'));
|
|
||||||
const last = calls[calls.length - 1];
|
|
||||||
return last && last.data.participants && last.data.participants.find(p => p.name === name);
|
|
||||||
}
|
|
||||||
|
|
||||||
describe('FEAT-3: initiative field on add (optional, empty=roll)', () => {
|
|
||||||
test('initiative field set → uses value, no roll', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp');
|
|
||||||
await selectCampaignByName('Camp');
|
|
||||||
await createEncounterViaUI('Enc');
|
|
||||||
await selectEncounterByName('Enc');
|
|
||||||
|
|
||||||
const form = within(getParticipantForm());
|
|
||||||
fireEvent.change(form.getByPlaceholderText('e.g., Dire Wolf'), { target: { value: 'Goblin' } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Init Mod/i), { target: { value: '2' } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Max HP/i), { target: { value: '7' } });
|
|
||||||
// set explicit initiative
|
|
||||||
fireEvent.change(form.getByPlaceholderText('auto'), { target: { value: '15' } });
|
|
||||||
fireEvent.click(form.getByRole('button', { name: /Add to Encounter/i }));
|
|
||||||
|
|
||||||
await waitFor(() => lastParticipantUpdate('Goblin'));
|
|
||||||
const p = lastParticipantUpdate('Goblin');
|
|
||||||
expect(p.initiative).toBe(15);
|
|
||||||
});
|
|
||||||
|
|
||||||
test('initiative field empty → rolls d20+mod', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp2');
|
|
||||||
await selectCampaignByName('Camp2');
|
|
||||||
await createEncounterViaUI('Enc2');
|
|
||||||
await selectEncounterByName('Enc2');
|
|
||||||
|
|
||||||
const form = within(getParticipantForm());
|
|
||||||
fireEvent.change(form.getByPlaceholderText('e.g., Dire Wolf'), { target: { value: 'Wolf' } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Init Mod/i), { target: { value: '3' } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Max HP/i), { target: { value: '11' } });
|
|
||||||
// leave initiative empty
|
|
||||||
fireEvent.click(form.getByRole('button', { name: /Add to Encounter/i }));
|
|
||||||
|
|
||||||
await waitFor(() => lastParticipantUpdate('Wolf'));
|
|
||||||
const p = lastParticipantUpdate('Wolf');
|
|
||||||
// rolled d20 (1-20) + mod 3 = range 4-23
|
|
||||||
expect(p.initiative).toBeGreaterThanOrEqual(4);
|
|
||||||
expect(p.initiative).toBeLessThanOrEqual(23);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
// RED: FEAT-3 followup. Inline init change must reslot participant into
|
|
||||||
// correct order (stable sort by init desc, tie-break original index).
|
|
||||||
// Before combat starts: list reorders. Also field gated to !started||paused.
|
|
||||||
import React from 'react';
|
|
||||||
import { screen, waitFor, within, fireEvent } from '@testing-library/react';
|
|
||||||
import '@testing-library/jest-dom';
|
|
||||||
import { renderApp, createCampaignViaUI, selectCampaignByName, createEncounterViaUI, selectEncounterByName, getParticipantForm, addMonsterViaUI } from './testHelpers';
|
|
||||||
import { getCalls } from '../__mocks__/firebase/_mock-db';
|
|
||||||
|
|
||||||
function lastParticipantsUpdate() {
|
|
||||||
const calls = getCalls().filter(c => c.fn === 'updateDoc' && c.path.includes('/encounters/'));
|
|
||||||
const last = calls[calls.length - 1];
|
|
||||||
return last && last.data.participants;
|
|
||||||
}
|
|
||||||
|
|
||||||
describe('FEAT-3 reslot: inline init change reorders list', () => {
|
|
||||||
test('raising init moves participant up in list (pre-combat)', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp');
|
|
||||||
await selectCampaignByName('Camp');
|
|
||||||
await createEncounterViaUI('Enc');
|
|
||||||
await selectEncounterByName('Enc');
|
|
||||||
|
|
||||||
// add two monsters with manual init: Orc=5 (first), Goblin=3 (second)
|
|
||||||
const form = within(getParticipantForm());
|
|
||||||
const addOne = async (name, hp, mod, init) => {
|
|
||||||
fireEvent.change(form.getByPlaceholderText('e.g., Dire Wolf'), { target: { value: name } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Init Mod/i), { target: { value: String(mod) } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Max HP/i), { target: { value: String(hp) } });
|
|
||||||
fireEvent.change(form.getByPlaceholderText('auto'), { target: { value: String(init) } });
|
|
||||||
fireEvent.click(form.getByRole('button', { name: /Add to Encounter/i }));
|
|
||||||
await waitFor(() => {
|
|
||||||
const parts = lastParticipantsUpdate();
|
|
||||||
if (!parts || !parts.some(p => p.name === name)) throw new Error('not added');
|
|
||||||
});
|
|
||||||
};
|
|
||||||
await addOne('Orc', 15, 0, 5);
|
|
||||||
await addOne('Goblin', 7, 2, 3);
|
|
||||||
|
|
||||||
// verify pre-state: Orc(5) before Goblin(3)
|
|
||||||
let parts = lastParticipantsUpdate();
|
|
||||||
expect(parts.map(p => p.name)).toEqual(['Orc', 'Goblin']);
|
|
||||||
|
|
||||||
// bump Goblin to 8 — should reslot above Orc
|
|
||||||
const goblinField = screen.getByLabelText('Initiative for Goblin');
|
|
||||||
fireEvent.change(goblinField, { target: { value: '8' } });
|
|
||||||
fireEvent.blur(goblinField);
|
|
||||||
|
|
||||||
await waitFor(() => {
|
|
||||||
const p = lastParticipantsUpdate();
|
|
||||||
expect(p.map(x => x.name)).toEqual(['Goblin', 'Orc']);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
test('inline init field disabled when combat active (not paused)', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp2');
|
|
||||||
await selectCampaignByName('Camp2');
|
|
||||||
await createEncounterViaUI('Enc2');
|
|
||||||
await selectEncounterByName('Enc2');
|
|
||||||
|
|
||||||
await addMonsterViaUI('Goblin', 7, 2);
|
|
||||||
|
|
||||||
// gate check: field exists pre-combat
|
|
||||||
expect(screen.getByLabelText('Initiative for Goblin')).toBeInTheDocument();
|
|
||||||
// no way to start combat + check disabled via mock easily here;
|
|
||||||
// this test documents the gate requirement.
|
|
||||||
});
|
|
||||||
});
|
|
||||||
@@ -1,76 +0,0 @@
|
|||||||
// RED: reslot must fire on ALL 4 participant-mutation paths.
|
|
||||||
// Path 1 add, path 2 edit modal, path 3 drag (already correct), path 4 inline field (already correct).
|
|
||||||
// Tests add + edit modal reslot. Drag + inline already covered.
|
|
||||||
import React from 'react';
|
|
||||||
import { screen, waitFor, within, fireEvent } from '@testing-library/react';
|
|
||||||
import '@testing-library/jest-dom';
|
|
||||||
import { renderApp, createCampaignViaUI, selectCampaignByName, createEncounterViaUI, selectEncounterByName, getParticipantForm, addMonsterViaUI } from './testHelpers';
|
|
||||||
import { getCalls } from '../__mocks__/firebase/_mock-db';
|
|
||||||
|
|
||||||
function lastParticipantsUpdate() {
|
|
||||||
const calls = getCalls().filter(c => c.fn === 'updateDoc' && c.path.includes('/encounters/'));
|
|
||||||
const last = calls[calls.length - 1];
|
|
||||||
return last && last.data.participants;
|
|
||||||
}
|
|
||||||
|
|
||||||
async function addOne(form, name, hp, mod, init) {
|
|
||||||
fireEvent.change(form.getByPlaceholderText('e.g., Dire Wolf'), { target: { value: name } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Init Mod/i), { target: { value: String(mod) } });
|
|
||||||
fireEvent.change(form.getByLabelText(/Max HP/i), { target: { value: String(hp) } });
|
|
||||||
fireEvent.change(form.getByPlaceholderText('auto'), { target: { value: String(init) } });
|
|
||||||
fireEvent.click(form.getByRole('button', { name: /Add to Encounter/i }));
|
|
||||||
await waitFor(() => {
|
|
||||||
const parts = lastParticipantsUpdate();
|
|
||||||
if (!parts || !parts.some(p => p.name === name)) throw new Error('not added');
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
describe('reslot on all mutation paths', () => {
|
|
||||||
test('add inserts at correct init position (not append)', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp');
|
|
||||||
await selectCampaignByName('Camp');
|
|
||||||
await createEncounterViaUI('Enc');
|
|
||||||
await selectEncounterByName('Enc');
|
|
||||||
|
|
||||||
const form = within(getParticipantForm());
|
|
||||||
// add Orc(5) first, then Goblin(8) — Goblin should slot ABOVE Orc, not append below
|
|
||||||
await addOne(form, 'Orc', 15, 0, 5);
|
|
||||||
await addOne(form, 'Goblin', 7, 2, 8);
|
|
||||||
|
|
||||||
const parts = lastParticipantsUpdate();
|
|
||||||
expect(parts.map(p => p.name)).toEqual(['Goblin', 'Orc']);
|
|
||||||
});
|
|
||||||
|
|
||||||
test('edit modal init change reslots participant', async () => {
|
|
||||||
await renderApp();
|
|
||||||
await createCampaignViaUI('Camp2');
|
|
||||||
await selectCampaignByName('Camp2');
|
|
||||||
await createEncounterViaUI('Enc2');
|
|
||||||
await selectEncounterByName('Enc2');
|
|
||||||
|
|
||||||
const form = within(getParticipantForm());
|
|
||||||
await addOne(form, 'Orc', 15, 0, 5);
|
|
||||||
await addOne(form, 'Goblin', 7, 2, 3);
|
|
||||||
|
|
||||||
// pre: Orc(5) before Goblin(3)
|
|
||||||
expect(lastParticipantsUpdate().map(p => p.name)).toEqual(['Orc', 'Goblin']);
|
|
||||||
|
|
||||||
// open edit modal for Goblin, bump init to 8
|
|
||||||
const editBtns = screen.getAllByTitle('Edit');
|
|
||||||
const goblinEdit = editBtns.find(b => b.closest('li')?.textContent.includes('Goblin'));
|
|
||||||
fireEvent.click(goblinEdit);
|
|
||||||
|
|
||||||
await waitFor(() => screen.getByText(`Edit Goblin`));
|
|
||||||
// modal renders after row inputs; take last Initiative-labeled input
|
|
||||||
const initInputs = screen.getAllByLabelText('Initiative');
|
|
||||||
fireEvent.change(initInputs[initInputs.length - 1], { target: { value: '8' } });
|
|
||||||
const saveBtns = screen.getAllByRole('button', { name: /Save/i });
|
|
||||||
fireEvent.click(saveBtns[saveBtns.length - 1]);
|
|
||||||
|
|
||||||
await waitFor(() => {
|
|
||||||
const parts = lastParticipantsUpdate();
|
|
||||||
expect(parts.map(p => p.name)).toEqual(['Goblin', 'Orc']);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
});
|
|
||||||
Reference in New Issue
Block a user