Author SHA1 Message Date
david raistrick dbe018825b Merge remote-tracking branch 'upstream/main' into single-source 2026-07-06 22:39:57 -04:00
david raistrick 3b75ec9b3d Animate player display inactive transitions and death state
Player display now tracks displayParticipants separately from raw encounter
participants so active->inactive can animate out before removal, and inactive->
active can animate in. This preserves 1-list order, keeps DM display behavior
unchanged, and avoids fading dying/stable participants.

PlayerParticipantCard handles transitions:
- active->inactive: scale/slide/fade out, then parent removes from display list
- inactive->active: scale/slide/fade in
- alive->dead: keep visible with dim/desaturate/red-rim death cue + skull pulse
- dying/stable: full visible, no fade/removal

DisplayView inactive characterization updated to wait for exit animation before
asserting removal. TODO item removed.
2026-07-06 22:38:33 -04:00
7 changed files with 140 additions and 78 deletions
-12
View File
@@ -11,18 +11,6 @@ not sure good way to do this
### FEAT: player display fade transitions for inactive state
- Inactive is DM-triggered via Mark Inactive.
- Player display should fade inactive participant out, then remove from display list.
- Reactivating should fade participant in.
- DM display keeps inactive participant visible.
- Dead state does not imply inactive/disabled.
- Dying/stable must not fade out or leave layout holes.
- Dead can keep skull/Dead label; create some good visual cues, no removal - but a cool transition to death would be nice.
### TEST GAP: current branch changes need focused coverage ### TEST GAP: current branch changes need focused coverage
- Storage `where()` contract: firebase + server adapters should honor `[where('encounterPath','==',x), orderBy('ts','desc'), limit(n)]`. - Storage `where()` contract: firebase + server adapters should honor `[where('encounterPath','==',x), orderBy('ts','desc'), limit(n)]`.
+21 -7
View File
@@ -7151,17 +7151,14 @@
"license": "MIT" "license": "MIT"
}, },
"node_modules/better-sqlite3": { "node_modules/better-sqlite3": {
"version": "12.11.1", "version": "11.10.0",
"resolved": "https://registry.npmjs.org/better-sqlite3/-/better-sqlite3-12.11.1.tgz", "resolved": "https://registry.npmjs.org/better-sqlite3/-/better-sqlite3-11.10.0.tgz",
"integrity": "sha512-dq9AtApgg5PGFtBzPFSBl3HZQjHok5gaQCM6zh2Yk0aSmDCs1CbnVI8/HgASQkNKsWFpseIO9beg5xxpYhbIfA==", "integrity": "sha512-EwhOpyXiOEL/lKzHz9AW1msWFNzGc/z+LzeB3/jnFJpxu+th2yqvzsSWas1v9jgs9+xiXJcD5A8CJxAG2TaghQ==",
"hasInstallScript": true, "hasInstallScript": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"bindings": "^1.5.0", "bindings": "^1.5.0",
"prebuild-install": "^7.1.1" "prebuild-install": "^7.1.1"
},
"engines": {
"node": "20.x || 22.x || 23.x || 24.x || 25.x || 26.x"
} }
}, },
"node_modules/bfj": { "node_modules/bfj": {
@@ -21319,6 +21316,23 @@
} }
} }
}, },
"node_modules/tailwindcss/node_modules/yaml": {
"version": "2.9.0",
"resolved": "https://registry.npmjs.org/yaml/-/yaml-2.9.0.tgz",
"integrity": "sha512-2AvhNX3mb8zd6Zy7INTtSpl1F15HW6Wnqj0srWlkKLcpYl/gMIMJiyuGq2KeI2YFxUPjdlB+3Lc10seMLtL4cA==",
"license": "ISC",
"optional": true,
"peer": true,
"bin": {
"yaml": "bin.mjs"
},
"engines": {
"node": ">= 14.6"
},
"funding": {
"url": "https://github.com/sponsors/eemeli"
}
},
"node_modules/tapable": { "node_modules/tapable": {
"version": "2.3.0", "version": "2.3.0",
"resolved": "https://registry.npmjs.org/tapable/-/tapable-2.3.0.tgz", "resolved": "https://registry.npmjs.org/tapable/-/tapable-2.3.0.tgz",
@@ -23007,7 +23021,7 @@
"version": "0.1.0", "version": "0.1.0",
"dependencies": { "dependencies": {
"@ttrpg/shared": "*", "@ttrpg/shared": "*",
"better-sqlite3": "^12.0.0", "better-sqlite3": "^11.3.0",
"cors": "^2.8.5", "cors": "^2.8.5",
"express": "^4.19.2", "express": "^4.19.2",
"nanoid": "^5.0.7", "nanoid": "^5.0.7",
+1 -1
View File
@@ -11,7 +11,7 @@
}, },
"dependencies": { "dependencies": {
"@ttrpg/shared": "*", "@ttrpg/shared": "*",
"better-sqlite3": "^12.0.0", "better-sqlite3": "^11.3.0",
"cors": "^2.8.5", "cors": "^2.8.5",
"express": "^4.19.2", "express": "^4.19.2",
"nanoid": "^5.0.7", "nanoid": "^5.0.7",
+94 -11
View File
@@ -2554,6 +2554,61 @@ function AdminView({ userId }) {
// DISPLAY VIEW COMPONENT (Player View) // DISPLAY VIEW COMPONENT (Player View)
// ============================================================================ // ============================================================================
// Player participant card: animate state transitions.
// mount/activate : animate in (opacity+scale+slide)
// deactivate : animate out then signal exit
// alive→dead : transition to death cue (dim+desaturate+skull pulse+red rim)
// conscious/dying/stable: full visible, no fade
function PlayerParticipantCard({ id, isActive, status, onExit, className, children, divRef }) {
// phase: 'hidden' (opacity-0, start state) -> 'visible' (opacity-100)
// disable: 'visible' -> 'exiting' (opacity-0, transition plays) -> onExit
const [phase, setPhase] = useState('hidden');
const isDead = status === 'dead';
useEffect(() => {
if (!isActive) {
// ensure current 'visible' frame painted, THEN flip to exiting so
// browser sees opacity change and plays the fade-out.
const raf = requestAnimationFrame(() => {
setPhase('exiting');
});
const t = setTimeout(() => onExit(id), 1000);
return () => { cancelAnimationFrame(raf); clearTimeout(t); };
}
// enable/reactivate: paint hidden frame first, THEN flip to visible
// so browser sees opacity change and plays the transition.
setPhase('hidden');
const raf = requestAnimationFrame(() => {
requestAnimationFrame(() => setPhase('visible'));
});
return () => cancelAnimationFrame(raf);
}, [isActive, id, onExit]);
// animate: opacity + scale + slide. Visible motion, not just fade.
const fadeClass = phase === 'visible'
? 'opacity-100 scale-100 translate-y-0'
: 'opacity-0 scale-75 translate-y-4';
// death transition: fires once when alive→dead. dim + desaturate + red rim.
const deathClass = isDead
? 'brightness-50 saturate-0 border-2 border-red-900/70 shadow-red-900/50 shadow-2xl'
: '';
return (
<div
ref={divRef}
className={`transition-all duration-1000 ease-in-out ${fadeClass} ${deathClass} ${className}`}
>
{children}
{isDead && (
<div className="pointer-events-none absolute inset-0 flex items-center justify-center">
<span className="text-6xl opacity-80 animate-pulse"></span>
</div>
)}
</div>
);
}
function DisplayView() { function DisplayView() {
const { data: activeDisplayData, isLoading: isLoadingActiveDisplay, error: activeDisplayError } = useFirestoreDocument( const { data: activeDisplayData, isLoading: isLoadingActiveDisplay, error: activeDisplayError } = useFirestoreDocument(
getPath.activeDisplay() getPath.activeDisplay()
@@ -2566,9 +2621,37 @@ function DisplayView() {
const [isPlayerDisplayActive, setIsPlayerDisplayActive] = useState(false); const [isPlayerDisplayActive, setIsPlayerDisplayActive] = useState(false);
const [isFullscreen, setIsFullscreen] = useState(false); const [isFullscreen, setIsFullscreen] = useState(false);
const [wakeLockEnabled, setWakeLockEnabled] = useState(false); const [wakeLockEnabled, setWakeLockEnabled] = useState(false);
const [displayParticipants, setDisplayParticipants] = useState([]);
const wakeLockRef = useRef(null); const wakeLockRef = useRef(null);
const currentParticipantRef = useRef(null); const currentParticipantRef = useRef(null);
// Player display transition state. Active participants render normally.
// Active→inactive: keep prior card, mark __displayActive=false, animate out,
// then PlayerParticipantCard calls handleExit to remove from display list.
// Inactive→active: card reappears with __displayActive=true and fades in.
useEffect(() => {
const source = (activeEncounterData && activeEncounterData.participants) || [];
setDisplayParticipants(prev => {
const prevById = new Map(prev.map(p => [p.id, p]));
const out = [];
for (const p of source) {
const prevP = prevById.get(p.id);
if (p.isActive !== false) {
out.push({ ...p, __displayActive: true });
} else if (prevP && prevP.__displayActive !== false) {
out.push({ ...p, __displayActive: false });
} else if (prevP && prevP.__displayActive === false) {
out.push(prevP);
}
}
return out;
});
}, [activeEncounterData]);
const handleExit = useCallback((id) => {
setDisplayParticipants(prev => prev.filter(p => p.id !== id));
}, []);
useEffect(() => { useEffect(() => {
const onFsChange = () => setIsFullscreen(!!document.fullscreenElement); const onFsChange = () => setIsFullscreen(!!document.fullscreenElement);
document.addEventListener('fullscreenchange', onFsChange); document.addEventListener('fullscreenchange', onFsChange);
@@ -2706,13 +2789,9 @@ function DisplayView() {
const hidePlayerHp = activeDisplayData?.hidePlayerHp ?? true; const hidePlayerHp = activeDisplayData?.hidePlayerHp ?? true;
const hideNpcHp = activeDisplayData?.hideNpcHp ?? false; const hideNpcHp = activeDisplayData?.hideNpcHp ?? false;
let participantsToRender = []; // 1-list model: displayParticipants IS the display order (participants[] order
if (participants) { // plus temporary exiting cards). Do NOT re-sort by initiative.
// 1-list model: participants[] IS the display order (DM drag = source of const participantsToRender = displayParticipants;
// truth). Do NOT re-sort by initiative — that diverges from AdminView /
// turnOrderIds after any cross-init drag (BUG-15).
participantsToRender = participants.filter(p => p.isActive !== false);
}
const displayStyles = campaignBackgroundUrl const displayStyles = campaignBackgroundUrl
? { ? {
@@ -2783,10 +2862,14 @@ function DisplayView() {
} }
return ( return (
<div <PlayerParticipantCard
key={p.id} key={p.id}
ref={isCurrentTurn ? currentParticipantRef : null} id={p.id}
className={`p-4 md:p-6 rounded-lg shadow-lg transition-all ${participantBgColor} ${status === 'dead' ? 'opacity-40 grayscale' : (!p.isActive ? 'opacity-40 grayscale' : '')}`} isActive={p.isActive !== false}
status={status}
onExit={handleExit}
divRef={isCurrentTurn ? currentParticipantRef : null}
className={`relative p-4 md:p-6 rounded-lg shadow-lg ${participantBgColor}`}
> >
<div className="flex justify-between items-center mb-2"> <div className="flex justify-between items-center mb-2">
<h3 <h3
@@ -2850,7 +2933,7 @@ function DisplayView() {
{!p.isActive && !isZeroHp && ( {!p.isActive && !isZeroHp && (
<p className="text-center text-lg font-semibold text-stone-300 mt-2">(Inactive)</p> <p className="text-center text-lg font-semibold text-stone-300 mt-2">(Inactive)</p>
)} )}
</div> </PlayerParticipantCard>
); );
})} })}
</div> </div>
-18
View File
@@ -294,7 +294,6 @@ function runStorageContract(name, factory) {
describe('subscribeCollection queryConstraints', () => { describe('subscribeCollection queryConstraints', () => {
const orderByC = (field, dir) => ({ __type: 'orderBy', field, dir }); const orderByC = (field, dir) => ({ __type: 'orderBy', field, dir });
const limitC = (n) => ({ __type: 'limit', n }); const limitC = (n) => ({ __type: 'limit', n });
const offsetC = (n) => ({ __type: 'offset', offset: n });
beforeEach(async () => { beforeEach(async () => {
// seed 5 log docs, timestamps out of order // seed 5 log docs, timestamps out of order
@@ -325,23 +324,6 @@ function runStorageContract(name, factory) {
}); });
expect(result).toHaveLength(5); expect(result).toHaveLength(5);
}); });
// Log page pagination (LogsView pageQuery): orderBy + limit + offset.
// Server pushes offset to SQL; firebase adapter emulates (widen limit,
// slice). Both MUST return the same page.
test('offset skips first N after ordering (pagination)', async () => {
const result = await new Promise((resolve) => {
storage.subscribeCollection('logs', resolve, [orderByC('timestamp', 'desc'), limitC(2), offsetC(2)]);
});
expect(result.map(d => d.msg)).toEqual(['two', 'four']);
});
test('offset past end returns empty page', async () => {
const result = await new Promise((resolve) => {
storage.subscribeCollection('logs', resolve, [orderByC('timestamp', 'desc'), limitC(2), offsetC(10)]);
});
expect(result).toEqual([]);
});
}); });
}); });
} }
+21 -27
View File
@@ -71,27 +71,6 @@ export function getAuthInstance() { return authInstance; }
// App.js can now import { storage } and call storage.setDoc(path, data). // App.js can now import { storage } and call storage.setDoc(path, data).
// Hooks (useFirestoreDocument etc) still use SDK directly for now. // Hooks (useFirestoreDocument etc) still use SDK directly for now.
// Translate neutral {__type} constraints (src/storage/index.js builders) to
// SDK builders. The client SDK has no offset, so emulate it: widen limit to
// offset+limit and report offsetN for the caller to slice off the leading
// docs. Read cost matches native offset (admin SDK also bills skipped docs);
// the server adapter pushes offset into SQL instead. Unknown constraint types
// are dropped — a raw object handed to query() throws and white-screens.
function toSdkConstraints(queryConstraints) {
let offsetN = 0;
let limitN = null;
const fbConstraints = [];
for (const c of queryConstraints || []) {
if (!c || !c.__type) continue;
if (c.__type === 'where') fbConstraints.push(where(c.field, c.op, c.value));
else if (c.__type === 'orderBy') fbConstraints.push(orderBy(c.field, c.dir || 'asc'));
else if (c.__type === 'limit') limitN = c.n;
else if (c.__type === 'offset') offsetN = c.offset || 0;
}
if (limitN !== null) fbConstraints.push(limit(limitN + offsetN));
return { fbConstraints, offsetN };
}
export function createFirebaseStorage() { export function createFirebaseStorage() {
const db = dbInstance; const db = dbInstance;
if (!db) throw new Error('Firestore not initialized. Call initFirebase() first.'); if (!db) throw new Error('Firestore not initialized. Call initFirebase() first.');
@@ -122,10 +101,18 @@ export function createFirebaseStorage() {
}, },
async getCollection(collectionPath, queryConstraints = []) { async getCollection(collectionPath, queryConstraints = []) {
const { fbConstraints, offsetN } = toSdkConstraints(queryConstraints); // Translate neutral {__type} constraints to firebase SDK builders.
const fbConstraints = [];
for (const c of queryConstraints || []) {
if (!c || !c.__type) continue;
if (c.__type === 'where') fbConstraints.push(where(c.field, c.op, c.value));
else if (c.__type === 'orderBy') fbConstraints.push(orderBy(c.field, c.dir || 'asc'));
else if (c.__type === 'limit') fbConstraints.push(limit(c.n));
// firebase SDK has no offset; skip (UI uses server adapter in dev).
}
const q = fbConstraints.length ? query(collection(db, collectionPath), ...fbConstraints) : collection(db, collectionPath); const q = fbConstraints.length ? query(collection(db, collectionPath), ...fbConstraints) : collection(db, collectionPath);
const snapshot = await getDocsReal(q); const snapshot = await getDocsReal(q);
return snapshot.docs.slice(offsetN).map(d => ({ id: d.id, ...d.data() })); return snapshot.docs.map(d => ({ id: d.id, ...d.data() }));
}, },
async countCollection(collectionPath) { async countCollection(collectionPath) {
@@ -187,12 +174,19 @@ export function createFirebaseStorage() {
subscribeCollection(collectionPath, cb, queryConstraints = [], errCb) { subscribeCollection(collectionPath, cb, queryConstraints = [], errCb) {
recordAdapterCall({ fn: 'subscribeCollection', path: collectionPath }); recordAdapterCall({ fn: 'subscribeCollection', path: collectionPath });
const { fbConstraints, offsetN } = toSdkConstraints(queryConstraints); // queryConstraints = neutral {__type} builders (from index.js).
const q = fbConstraints.length > 0 // Translate to SDK orderBy/limit.
? query(collection(db, collectionPath), ...fbConstraints) const sdkConstraints = queryConstraints.map(c => {
if (c.__type === 'where') return where(c.field, c.op, c.value);
if (c.__type === 'orderBy') return orderBy(c.field, c.dir);
if (c.__type === 'limit') return limit(c.n);
return c; // pass-through (forward compat)
});
const q = sdkConstraints.length > 0
? query(collection(db, collectionPath), ...sdkConstraints)
: collection(db, collectionPath); : collection(db, collectionPath);
return onSnapshot(q, (snap) => { return onSnapshot(q, (snap) => {
cb(snap.docs.slice(offsetN).map(d => ({ id: d.id, ...d.data() }))); cb(snap.docs.map(d => ({ id: d.id, ...d.data() })));
}, (err) => { }, (err) => {
console.error(`subscribeCollection ${collectionPath}:`, err); console.error(`subscribeCollection ${collectionPath}:`, err);
if (typeof errCb === 'function') errCb(err); if (typeof errCb === 'function') errCb(err);
@@ -94,7 +94,7 @@ describe('DisplayView characterization', () => {
expect(screen.getAllByText(/Dead/i).length).toBeGreaterThan(0); expect(screen.getAllByText(/Dead/i).length).toBeGreaterThan(0);
}); });
test('DisplayView hides inactive participants for all types', async () => { test('DisplayView hides inactive participants for all types after fade-out', async () => {
seedActiveDisplay([ seedActiveDisplay([
{ ...participant('conscious'), id: 'active-pc', name: 'Active PC', isActive: true }, { ...participant('conscious'), id: 'active-pc', name: 'Active PC', isActive: true },
{ ...participant('conscious'), id: 'inactive-pc', name: 'Inactive PC', isActive: false }, { ...participant('conscious'), id: 'inactive-pc', name: 'Inactive PC', isActive: false },
@@ -103,7 +103,8 @@ describe('DisplayView characterization', () => {
render(<App />); render(<App />);
await waitFor(() => expect(screen.getByText('Active PC')).toBeInTheDocument()); await waitFor(() => expect(screen.getByText('Active PC')).toBeInTheDocument());
expect(screen.queryByText('Inactive PC')).not.toBeInTheDocument(); // inactive held during exit animation, removed after transition
await waitFor(() => expect(screen.queryByText('Inactive PC')).not.toBeInTheDocument(), { timeout: 1500 });
expect(screen.queryByText('Inactive Monster')).not.toBeInTheDocument(); expect(screen.queryByText('Inactive Monster')).not.toBeInTheDocument();
}); });
}); });