Rework backend #1

Merged
robert merged 86 commits from rework-backend into main 2026-07-01 19:29:34 -04:00
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@@ -152,10 +152,38 @@ REWORK_PLAN.md.
- Baseline (my changes removed) also exit=1. Pre-existing, not regression. - Baseline (my changes removed) also exit=1. Pre-existing, not regression.
- Crashes whole FE test run (process dies). - Crashes whole FE test run (process dies).
### BUG-13: reorderParticipants crossing current pointer = ambiguous acted-semantics
- Discovered 7/1 replay. `reorderParticipants` (shared/turn.js:522) = pure
drag, no pointer logic. Swapping two actors across current pointer mid-round
= ambiguous who-acted-this-round. Earlier replay arbitrary swaps showed
skip/double (R9 Summon3 2x, R11 Goblin1 2x) before fix restricted swaps to
upcoming-only.
- Replay now avoids crossing (adjacent upcoming pair only, commit af165f4).
Real app untested: if DM drags actor past current pointer mid-round, skip/
double behavior undefined.
- Decide: block cross-pointer reorder, or define acted-semantics. RED needed.
### BUG-14: addParticipant init-insertion breaks after drag-reorder
- Discovered 7/1 replay. `computeTurnOrderAfterAddition` scans for first id
with init < addedInit, assumes list init-sorted. After drag, list NOT sorted
→ scan hits wrong slot.
- Trace turn 30→31: list `[Goblin1:20,Goblin2:22,...]` (drag moved Goblin1
before Goblin2). Add Reinforce3 init 21 → scan hits Goblin1:20 (idx 0, <21)
first → insert at 0. Should slot after Goblin2:22. WRONG.
- Root conflict: 1-list model = drag source of truth (no re-sort); addParticipant
= init-based insertion (needs sorted list). After ANY drag, add-insertion
meaningless.
- Proposed fix: append to end always (option A). DM drags to position. Matches
drag = source of truth. Makes `computeTurnOrderAfterAddition` trivial.
- Related: FEAT-3 (initiative first-class field).
## Pipeline (bugs only --- milestones live in REWORK_PLAN.md) ## Pipeline (bugs only --- milestones live in REWORK_PLAN.md)
- [ ] BUG-4: fix setDoc→updateDoc for all 5 activeDisplay sites - [ ] BUG-4: fix setDoc→updateDoc for all 5 activeDisplay sites
- [x] BUG-5: fixed (1-list model, 500 rounds clean) - [x] BUG-5: fixed (1-list model, 500 rounds clean)
- [x] BUG-6: fixed structurally (1-list model) - [x] BUG-6: fixed structurally (1-list model)
- [x] BUG-12: fixed — campaign selection follows activeDisplay
- [ ] BUG-8: ws adapter reconnect - [ ] BUG-8: ws adapter reconnect
- [ ] BUG-10: deact+reactivate double-act - [ ] BUG-10: deact+reactivate double-act
- [ ] BUG-11: FE Combat.scenario crash - [ ] BUG-11: FE Combat.scenario crash
- [ ] BUG-13: reorder cross-pointer semantics (RED + decide block/allow)
- [ ] BUG-14: addParticipant init-insert breaks post-drag (append? + RED)