# Initiative Tracker — Rework Plan Status: **APPROVED — executing** Owner: draistrick (fork → `keen99/ttrpg-initiative-tracker`, private) Upstream: `code.draft13.com/robert/ttrpg-initiative-tracker` (friend's Gitea) --- ## Goals 1. **Replace Firebase with self-hosted backend.** Browser cannot own a DB file (sandbox). Cross-device (DM + tablet + player view) requires a real backend. Backend is the foundation, built first. 2. **Automated test ecosystem as the baseline.** Lock current behavior before changing it. Skip bug must become provably impossible to reintroduce. 3. **Remain mergeable upstream.** Default behavior (Firebase) preserved behind flag. Upstream `main` stays clean. Friend keeps Firebase path. 4. **Self-hostable in local Docker** (in-house network). Public exposure = future, only after auth + multiuser safety. ## Non-Goals (this plan) - Changing user-visible functionality beyond the documented bug fixes (skip, manual turn override). - Ripping Firebase. Kept as default adapter upstream. - Public/multiuser deployment. Deferred. - Rewriting the entire 2935-line `App.js`. Only extract what testability demands. --- ## Problem Statement ### Why Firebase is wrong here (for this fork) - Requires Google account + network for a single-user tabletop tool. - Realtime value (DM view ↔ player display) is real but solvable locally. - API key baked into client bundle (CRA `REACT_APP_*` at build); security depends entirely on console rules not in repo. - Vendor lock + quota; `onSnapshot` on collections burns reads. - Friend keeps it; we fork off it. ### Why a backend is mandatory Browser sandbox cannot write the filesystem. No sqlite file, no `/data/db.sqlite`, nothing. Browser JS is blocked from disk by design. Therefore cross-device storage (DM ↔ tablet ↔ player view) requires a separate Node process owning the DB file and serving the browser over HTTP/WebSocket. There is no browser-only path. **The backend is step one, not deferred.** ### Known bug: initiative skips / lost state Two failure classes observed: 1. **Race / data loss.** Every turn mutation = client reads snapshot → computes → writes whole doc back. Two interleaved actions → last-write-wins → state lost → skip. Firebase gives eventual snapshots, no transactions. Even single-user bites via optimistic UI vs server round-trip. 2. **Logic drift.** `turnOrderIds` array vs `participants` array vs `isActive` filter drift across mid-combat add/remove/toggle. `currentIndex === -1` fallback path is fragile. No invariant enforced. No way for DM to manually say "this participant's turn now." ### Undo is fragile Current undo = stale snapshot write-back. Interleaved undos = data loss. Suspected already bitten during live game. --- ## Architecture ### Stack (locked) - **Node.js** runtime - **Express** web framework - **ws** WebSocket lib (realtime push, replaces `onSnapshot`) - **better-sqlite3** SQLite driver (synchronous, simple, fast) - **SQLite** DB (single file, docker volume, trivial backup) - **Jest** test runner (already in CRA deps) Postgres deferred until public multiuser exposure is real. SQLite schema ports easily if that day comes. ### Backend design - Owns SQLite file. Only writer. - Holds authoritative state. Turn logic (initiative order, next-turn, add/remove mid-combat) runs server-side inside SQLite transaction. - Client sends **action** (e.g. `NEXT_TURN`, not the resulting state). Server computes result, persists, broadcasts diff. - Kills last-write-wins races by construction. - WS broadcast on every state change → all connected clients (DM view, player display, tablet) update instantly. ### Three storage impls, one interface (frontend) The storage interface is the test seam and the upstream-compat layer. | Impl | When used | Automated-tested? | |---|---|---| | `firebase.js` | default (`STORAGE=firebase`) — upstream path | No — requires live Firebase project | | `ws.js` | `STORAGE=ws` — our fork, talks to backend | Yes — against running backend | | `memory.js` | test-only, in-process | Yes — fast, deterministic | **Frontend interface contract** (all three implement): - `getDoc(path)`, `setDoc(path, data, opts)`, `updateDoc(path, patch)` - `deleteDoc(path)`, `batch(ops)` - `subscribeDoc(path, cb)` / `subscribeCollection(path, cb)` → real-time push Firebase impl: existing `onSnapshot` + SDK calls, moved verbatim behind interface (M2). WS impl: thin client; dispatches **actions** to backend, receives **state updates** via WS subscribe (M2). Memory impl: in-memory Map + EventEmitter, for tests (M3). ### Repo layout (npm workspaces) ``` / package.json # workspaces root src/ # React frontend (existing, refactored behind storage interface) storage/ index.js # factory: pick impl from STORAGE env firebase.js # extracted from current App.js (verbatim) ws.js # NEW — talks to backend memory.js # NEW — test only types.js # interface contract (JSDoc) server/ # NEW index.js # Express + ws bootstrap db.js # better-sqlite3, schema, migrations turn.js # turn-order logic (pure, server-authoritative) handlers/ # action handlers (call turn logic, persist, broadcast) server.test.js # API + WS integration tests shared/ # pure logic, no I/O, importable by client + server + tests turn.js # turn logic (single source; server imports, tests import) types.js shared.test/ # turn logic unit tests (characterization + desired) turn.characterization.test.js turn.desired.test.js docker-compose.yml # NEW — M5 docs/ REWORK_PLAN.md # this file ``` ### Auth - **Now:** `AUTH_MODE=none`. App gated by nginx HTTP basic auth (reuse friend's existing pattern). In-house only. Risk acceptable: someone sees your initiative counter. - **Future:** `AUTH_MODE=token` — real login, real users. Only if/when publicly exposed. Not built this plan. --- ## Milestones Each milestone = independently mergeable PR upstream (unless marked ❌). | M | Does | Tests? | |---|---|---| | 0 | repo, branch, remotes | no | | 1 | build backend (Node+Express+ws+better-sqlite3) | unit tests as built | | 2 | frontend WS adapter — app runs vs backend, cross-device works | yes | | 3 | characterization tests lock current behavior (skip bug included) | yes | | 4 | skip fix + manual override, regression-protected | yes | | 5 | docker compose in-house | smoke | | 6 | undo rework (tx events) | unit | | 7 | playwright multi-window e2e (deferred) | e2e | ### Milestone 0 — Repo + branch setup ✅ - Fresh branch off `main` (not `dsr-rework`). Name: `rework-backend`. - `upstream` remote = friend's Gitea (read-only fetch). - Push origin = `keen99/ttrpg-initiative-tracker` (private). - npm workspaces root config. - Commit this plan. - **Exit criteria:** clean branch, plan committed, remotes set. ✅ DONE (commit ad7979d, then plan-restored). - **Upstream-PRable:** n/a (fork infra) ### Milestone 1 — Build backend - `server/`: Express + ws + better-sqlite3. - Schema mirrors current Firestore doc tree (campaigns, encounters subcoll, activeDisplay, logs). - Turn logic (initiative order, next-turn, add/remove mid-combat) ported from `App.js` into `server/turn.js` (pure function, server-authoritative). Port verbatim — bugs included for now. - Actions dispatched to backend; server computes result, persists in SQLite tx, broadcasts via WS. - Unit tests as built: turn logic unit tests (characterization capturing current behavior), plus basic API/WS smoke. - **Exit criteria:** backend boots, serves state over WS, persists to SQLite, unit tests green. - **Upstream-PRable:** ❌ divergence (friend stays Firebase). ### Milestone 2 — Frontend WS adapter - Define `storage/types.js` interface. - Move all ~30 Firestore call sites from `App.js` into `storage/firebase.js` behind interface (verbatim). - Implement `storage/ws.js` per interface, talking to backend. Dispatches actions, subscribes to WS. - Implement `storage/memory.js` for frontend unit tests. - `storage/index.js` factory: `STORAGE` env → pick impl. Default `firebase` (upstream unchanged). - App runs against backend with `STORAGE=ws`. - Cross-device verified manually: DM view + player display + tablet. - **Exit criteria:** app runs fully against local backend, no Firebase. Multi-device sync works. - **Upstream-PRable:** ⚠️ partial. Storage interface + firebase extract = ✅. WS impl = ❌. ### Milestone 3 — Characterization tests lock current behavior - Lock current behavior end-to-end via integration tests against running backend (turn logic now server-side). - Capture the skip bug as a characterization test (whatever current does = locked, bugs included). - Cover: START, NEXT_TURN, PAUSE, RESUME, ADD_PARTICIPANT, REMOVE_PARTICIPANT, TOGGLE_ACTIVE, REORDER, APPLY_DAMAGE/HEAL, DEATH_SAVE, END. - Iterate until confident: baseline solid, regressions impossible to silently slip. - **Exit criteria:** characterization suite green against backend. Baseline locked. - **Upstream-PRable:** ✅ if kept storage-agnostic (tests target turn logic shape). ### Milestone 4 — Skip fix + manual turn override - Write desired-behavior tests (red): - Never-skip invariant: after `NEXT_TURN`, current participant is always a valid active participant, or encounter cleanly ends. - Mid-combat add enters turn order correctly. - Remove mid-combat doesn't skip next. - Pause/resume preserves order. - Fix turn logic until red tests go green. Skip bug dies. - Add new action: `JUMP_TURN_TO(participantId)`. DM clicks participant → cursor jumps → that participant's turn now → future `NEXT_TURN` continues from there. UI button label: "Make This Turn". - Regression-protected by M3 characterization + new desired tests. - **Exit criteria:** skip bug gone + provably cannot regress. Manual override works. - **Upstream-PRable:** ✅ logic fix + new feature, both beneficial. ### Milestone 5 — Docker compose - `docker-compose.yml`: - `backend` service (Node + sqlite volume) - `nginx` service (static frontend + reverse proxy + http basic auth) - Profiles: `firebase` (frontend only, current behavior) vs `backend` (full stack). - **Exit criteria:** `docker compose up` runs full stack in-house. - **Upstream-PRable:** ❌ divergence. ### Milestone 6 — Undo rework - Events table: every mutating action writes `(type, payload, undo_payload, undone, ts)`. - Undo = apply `undo_payload` in same SQLite tx, flip `undone`. Transactional, no stale clobber. - Replaces current fragile `/logs` snapshot-write undo. - Migration: keep old undo working for existing entries until cleared; new format for new entries. - **Exit criteria:** undo works transactionally; interleaved undos don't corrupt. - **Upstream-PRable:** ⚠️ partial. Turn-logic-level undo = ✅. Backend events table = ❌. ### Milestone 7 — Playwright E2E (deferred) - Multi-window E2E: DM view + display + player view in separate browser contexts against running backend. - Verify realtime sync end-to-end. - **Only build if sync regresses or we deviate significantly.** Turn-logic unit + backend integration tests cover most regression risk cheaper. - **Exit criteria:** e2e green for core combat flow across 3 windows. - **Upstream-PRable:** ✅ if test infra shared. ### Milestone 8 — (Future) Public exposure - Real auth (`AUTH_MODE=token`). - Rate limiting, CSRF, hardening. - Postgres migration if load warrants. - Only if we decide to expose publicly + multiuser. --- ## Testing strategy ### Layers 1. **Turn logic unit tests** (Jest, pure functions) — every turn transition, skip invariants, manual override. Built in M1 (characterization), extended in M4 (desired). Cheap, essential. 2. **Backend integration tests** (Jest) — spin server on random port, assert WS pushes + SQLite persists + transactional correctness. (M1+) 3. **Frontend adapter contract tests** (Jest, `memory`) — impl parity against interface. (M2) 4. **Playwright multi-window E2E** — deferred. Only realtime sync glue turn logic can't reach. (M7) ### Two-pass on turn logic (M1 → M4) 1. **Characterization** (M1/M3) — capture current behavior exactly (bugs included). Locks extraction/port as provably identical. Lets later fix be provable. 2. **Desired-behavior (red)** (M4) — write what *should* happen. Fail today. Fix → green. Bug dies, stays dead. ### Manual smoke via config flags - `STORAGE=firebase` → current behavior (friend's path, upstream default). - `STORAGE=ws` → our path, local backend. - docker-compose profiles mirror the above. ### Accepted test gap - Firebase adapter untested (requires live project). Accepted cost. - Mitigated by: interface contract; if firebase impl drifts, integration smoke only. --- ## Mergability upstream | Milestone | Upstream-PRable? | Why | |---|---|---| | 0 repo setup | n/a | fork infra | | 1 backend | ❌ | divergence (friend stays Firebase) | | 2 WS adapter | ⚠️ partial | interface + firebase extract ✅, WS ❌ | | 3 characterization tests | ✅ | if storage-agnostic | | 4 skip fix + manual override | ✅ | logic fix + beneficial feature | | 5 docker compose | ❌ | divergence | | 6 undo rework | ⚠️ partial | turn-logic-level ✅, events table ❌ | | 7 playwright | ✅ | if test infra shared | Default `STORAGE=firebase` + `AUTH_MODE=none` (unset) = upstream sees literally zero change. --- ## Risks - **CRA + workspaces friction.** Create React App may resist monorepo layout. Mitigation: keep `src/` as CRA root, `server/` + `shared/` as separate workspaces imported via alias. Eject/craco only if forced. - **Turn logic port correctness.** Current logic tangled; verbatim port risks subtle drift. Mitigation: characterization tests in M1/M3 lock behavior before any fix. - **Firebase drift untested.** Mitigation: interface contract; friend's path his to maintain. - **Undo history migration.** Existing log entries use old snapshot format. Mitigation: keep old undo working until cleared, new format for new entries. - **WS reconnect/state-sync edge cases.** Transient drop mid-combat. Mitigation: client requests full state resync on (re)connect; server is source of truth. --- ## Decisions (locked) 1. **Branch:** `rework-backend` off `main`. 2. **Manual turn override:** action `JUMP_TURN_TO(participantId)`. UI button "Make This Turn". 3. **npm workspaces** for `server/` + `shared/` alongside CRA `src/`. Fallback alias if CRA fights. --- ## Next action M0 ✅ DONE. M1 kickoff: scaffold `server/` workspace, set up better-sqlite3 + Express + ws, port turn logic from `App.js` into `server/turn.js`, write first unit tests.