36d7186a54
dev-start.sh: starts node backend (better-sqlite3, :4001) + react frontend (ws storage mode, :3999). Uses absolute DB_PATH to avoid workspace cwd ambiguity (npm run server:dev runs in server/ subdir). Idempotent — skips ports already in use. dev-stop.sh: kills procs on :3999/:4001, sweeps node --watch + react-scripts. Both write tmp/*.log + tmp/*.pid for debugging.
scripts/
Manual demo tool. NOT test.
replay-combat.js
Live backend demo. Drives full combat via ws adapter (same contract as App). Player display live-updates. Watch UI react to state changes.
# start backend + frontend first (see docs/DEVELOPMENT.md)
node scripts/replay-combat.js [rounds] [delayMs]
# defaults: 100 rounds, 200ms/step
Coverage per round: damage, heal, all 22 conditions, toggleActive, removeParticipant, addParticipant (reinforcements), updateParticipant, pause/resume, reorderParticipants, endEncounter. Revives dead each round to sustain full round count.
See also
tests/audit/— exploratory bug-finders (manual run, non-deterministic){shared,server,src}/tests/— jest unit/integration/characterizationscratch/— gitignored throwaway