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ttrpg-initiative-tracker/src
david raistrick 47056788e8 Add Crit Damage button for dying/stable participants
5e crit-at-0-HP rule: any crit damage while downed = +2 death-save failures.
Shared logic supported via applyHpChange(..., { isCriticalHit: true }) but UI
had no trigger. Normal Damage at 0 only added 1 fail.

handleCritDamage handler calls applyHpChange with isCriticalHit: true.
Button renders in HP block (right-aligned) for character/NPC participants
when dying or stable and combat started. Dead excluded (no-op).
2026-07-06 18:38:49 -04:00
..
2026-04-25 20:25:34 -04:00
2025-05-25 22:21:45 -04:00