Files
ttrpg-initiative-tracker/shared
david raistrick c90fc6ffb0 tests: M4 dead-participant skip RED (4 tests, turn.dead-skip.test.js)
Desired behavior locked:
- dead PC not removed from turnOrderIds
- dead PC turn still comes up (nextTurn visits them)
- dead PC on their turn can deathSave
- dead PC not auto-set isActive=false by applyHpChange

All 4 RED on current code. Root cause: nextTurn filters isActive,
applyHpChange sets isActive=false on death, computeTurnOrderAfterRemoval
drops dead from turnOrderIds.

TODO BUG-3/M4 updated with test refs.
2026-06-30 13:57:55 -04:00
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