c90fc6ffb0
Desired behavior locked: - dead PC not removed from turnOrderIds - dead PC turn still comes up (nextTurn visits them) - dead PC on their turn can deathSave - dead PC not auto-set isActive=false by applyHpChange All 4 RED on current code. Root cause: nextTurn filters isActive, applyHpChange sets isActive=false on death, computeTurnOrderAfterRemoval drops dead from turnOrderIds. TODO BUG-3/M4 updated with test refs.