Author SHA1 Message Date
david raistrick 3d0dc79206 feat(UI): hide NPC/monster HP toggle (player display)
Mirrors hidePlayerHp. New hideNpcHp flag on activeDisplay doc.
- AdminView: 'Hide NPC/monster HP' switch in Player Display settings.
- DisplayView: HP bar gated by !(hideNpcHp && p.type !== 'character').
  Covers monsters + NPCs (all non-player).
- Default false (show NPC HP) — opposite of player HP default true.

updateDoc patch (BUG-4 pattern). No clobber.

Test: HideHpToggle selector scoped to 'hide player hp' (now 2 switches).
2026-07-02 11:29:02 -04:00
david raistrick 4b8b8bccfb feat(UI): collapsible Campaigns section
Campaigns heading -> clickable button. ChevronDown expanded,
ChevronRight collapsed. Toggles grid visibility. Shows count
(e.g. 'Campaigns (61)'). Preserves Create Campaign button.

State: campaignsCollapsed in AdminView. aria-expanded/controls for a11y.
2026-07-02 11:17:04 -04:00
david raistrick c0998da0a7 fix(BUG-4): updateDoc patch on activeDisplay (not setDoc replace)
All 5 storage.setDoc(activeDisplay, {...}, {merge:true}) →
storage.updateDoc(activeDisplay, {...}).

setDoc merge:true worked in prod (firebase honors merge) but ws adapter
+ mock ignore opts arg entirely → clobbers doc. updateDoc uses PATCH
across all adapters (firebase real updateDoc, ws PATCH endpoint, mock
merge). Consistent, no clobber.

Sites fixed:
- hidePlayerHp toggle
- startEncounter (set active ids)
- endEncounter (null active ids)
- deactivate active display
- activate new display

TDD: HideHpToggle.test RED first (assert updateDoc patch, impl still
setDoc → 0 calls found). GREEN after switch.

Char tests updated: Encounter.characterization (2) + Combat.characterization
(2) assert updateDoc on activeDisplay, not setDoc.

BUG-4: prod was already fixed (merge:true), test was RED due to mock
ignoring opts. Now all 3 adapters consistent via updateDoc.
2026-07-01 23:32:23 -04:00
5 changed files with 85 additions and 40 deletions
+8 -1
View File
@@ -90,7 +90,7 @@ REWORK_PLAN.md.
### bug-3 was a halucination has been removed
### BUG-4: hide-player-HP breaks display view (preexisting)
### BUG-4: hide-player-HP breaks display view (preexisting) --- PROD FIXED, TEST RED (mock bug)
- **Broader than hide-HP**: ALL 5 `storage.setDoc(getPath.activeDisplay(), ...)` calls
use `{merge:true}` which is IGNORED (setDoc = replace per contract).
Each write clobbers other fields on activeDisplay/status doc.
@@ -108,6 +108,13 @@ REWORK_PLAN.md.
activeEncounterId with null (setDoc replace vs updateDoc patch).
- Fix: use updateDoc (patch) not setDoc (replace); or include all existing
fields when writing.
- Status update (2026-07): all 5 sites now use `{merge:true}`. Real firebase
adapter honors merge → production works. BUT jsdom test still RED because
`src/__mocks__/firebase/firestore.js` setDoc records call, IGNORES opts
(no actual merge). Mock must simulate firebase merge semantics for test
to pass. Fix = mock setDoc: if opts.merge, MOCK_DB.merge(path,data) else
replace. OR change App.js setDoc(merge) → updateDoc (cleaner, ws adapter
uses PATCH). Decide which.
- Test: render App + DisplayView, toggle hide-HP, assert display still shows
encounter (not paused).
+56 -18
View File
@@ -8,7 +8,7 @@ import {
UserCheck, UserX, HeartCrack, HeartPulse, Zap, EyeOff, ExternalLink, AlertTriangle,
Play as PlayIcon, Pause as PauseIcon, SkipForward as SkipForwardIcon,
StopCircle as StopCircleIcon, Users2, Dices, ChevronUp, ChevronDown, ScrollText,
Maximize2, Minimize2, Moon, Coffee, Clock
Maximize2, Minimize2, Moon, Coffee, Clock, ChevronRight
} from 'lucide-react';
// Custom CSS for death animation (player view only)
@@ -1658,16 +1658,26 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
const [showEndConfirm, setShowEndConfirm] = useState(false);
const { data: activeDisplayData } = useFirestoreDocument(getPath.activeDisplay());
const hidePlayerHp = activeDisplayData?.hidePlayerHp ?? true;
const hideNpcHp = activeDisplayData?.hideNpcHp ?? false;
const handleToggleHidePlayerHp = async () => {
if (!db) return;
try {
await storage.setDoc(getPath.activeDisplay(), { hidePlayerHp: !hidePlayerHp }, { merge: true });
await storage.updateDoc(getPath.activeDisplay(), { hidePlayerHp: !hidePlayerHp });
} catch (err) {
console.error("Error toggling hidePlayerHp:", err);
}
};
const handleToggleHideNpcHp = async () => {
if (!db) return;
try {
await storage.updateDoc(getPath.activeDisplay(), { hideNpcHp: !hideNpcHp });
} catch (err) {
console.error("Error toggling hideNpcHp:", err);
}
};
const handleStartEncounter = async () => {
if (!db || !encounter.participants || encounter.participants.length === 0) {
alert("Add participants first.");
@@ -1695,10 +1705,10 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
turnOrderIds: sortedParticipants.map(p => p.id)
});
await storage.setDoc(getPath.activeDisplay(), {
await storage.updateDoc(getPath.activeDisplay(), {
activeCampaignId: campaignId,
activeEncounterId: encounter.id
}, { merge: true });
});
logAction(`Combat started: "${encounter.name}" — ${sortedParticipants[0].name}'s turn (Round 1)`, { encounterName: encounter.name }, {
encounterPath,
@@ -1826,10 +1836,10 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
turnOrderIds: []
});
await storage.setDoc(getPath.activeDisplay(), {
await storage.updateDoc(getPath.activeDisplay(), {
activeCampaignId: null,
activeEncounterId: null
}, { merge: true });
});
logAction(`Combat ended: "${encounter.name}"`, { encounterName: encounter.name }, {
encounterPath,
@@ -1915,6 +1925,17 @@ function InitiativeControls({ campaignId, encounter, encounterPath }) {
<span className={`inline-block h-4 w-4 transform rounded-full bg-white shadow transition-transform ${hidePlayerHp ? 'translate-x-4' : 'translate-x-0'}`} />
</button>
</label>
<label className="flex items-center justify-between cursor-pointer gap-2 mt-2">
<span className="text-sm text-stone-300">Hide NPC/monster HP</span>
<button
role="switch"
aria-checked={hideNpcHp}
onClick={handleToggleHideNpcHp}
className={`relative inline-flex h-5 w-9 flex-shrink-0 rounded-full border-2 border-transparent transition-colors focus:outline-none ${hideNpcHp ? 'bg-amber-600' : 'bg-stone-600'}`}
>
<span className={`inline-block h-4 w-4 transform rounded-full bg-white shadow transition-transform ${hideNpcHp ? 'translate-x-4' : 'translate-x-0'}`} />
</button>
</label>
</div>
</div>
@@ -2044,15 +2065,15 @@ function EncounterManager({ campaignId, initialActiveEncounterId, campaignCharac
const currentActiveEncounter = activeDisplayInfo?.activeEncounterId;
if (currentActiveCampaign === campaignId && currentActiveEncounter === encounterId) {
await storage.setDoc(getPath.activeDisplay(), {
await storage.updateDoc(getPath.activeDisplay(), {
activeCampaignId: null,
activeEncounterId: null,
}, { merge: true });
});
} else {
await storage.setDoc(getPath.activeDisplay(), {
await storage.updateDoc(getPath.activeDisplay(), {
activeCampaignId: campaignId,
activeEncounterId: encounterId,
}, { merge: true });
});
}
} catch (err) {
console.error("Error toggling Player Display:", err);
@@ -2195,6 +2216,7 @@ function AdminView({ userId }) {
const [showCreateModal, setShowCreateModal] = useState(false);
const [showDeleteConfirm, setShowDeleteConfirm] = useState(false);
const [itemToDelete, setItemToDelete] = useState(null);
const [campaignsCollapsed, setCampaignsCollapsed] = useState(false);
useEffect(() => {
if (campaignsData && db) {
@@ -2322,7 +2344,18 @@ function AdminView({ userId }) {
<div className="space-y-6">
<div>
<div className="flex justify-between items-center mb-4">
<h2 className="text-2xl font-semibold text-amber-300 font-cinzel tracking-wide">Campaigns</h2>
<button
onClick={() => setCampaignsCollapsed(c => !c)}
className="flex items-center gap-2 text-2xl font-semibold text-amber-300 font-cinzel tracking-wide hover:text-amber-200 transition-colors"
aria-expanded={!campaignsCollapsed}
aria-controls="campaigns-grid"
>
{campaignsCollapsed
? <ChevronRight size={24} />
: <ChevronDown size={24} />}
Campaigns
<span className="text-sm font-normal text-stone-400">({campaignsWithDetails.length})</span>
</button>
<button
onClick={() => setShowCreateModal(true)}
className="bg-red-700 hover:bg-red-800 text-white font-bold py-2 px-4 rounded-lg flex items-center transition-colors"
@@ -2331,12 +2364,14 @@ function AdminView({ userId }) {
</button>
</div>
{campaignsWithDetails.length === 0 && !isLoadingCampaigns && (
<p className="text-stone-400">No campaigns yet. Create one to get started!</p>
)}
{!campaignsCollapsed && (
<>
{campaignsWithDetails.length === 0 && !isLoadingCampaigns && (
<p className="text-stone-400">No campaigns yet. Create one to get started!</p>
)}
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
{campaignsWithDetails.map(campaign => {
<div id="campaigns-grid" className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
{campaignsWithDetails.map(campaign => {
const cardStyle = campaign.playerDisplayBackgroundUrl
? { backgroundImage: `url(${campaign.playerDisplayBackgroundUrl})` }
: {};
@@ -2382,7 +2417,9 @@ function AdminView({ userId }) {
</div>
);
})}
</div>
</div>
</>
)}
</div>
{showCreateModal && (
@@ -2576,6 +2613,7 @@ function DisplayView() {
const { name, participants, round, currentTurnParticipantId, isStarted, isPaused } = activeEncounterData;
const hidePlayerHp = activeDisplayData?.hidePlayerHp ?? true;
const hideNpcHp = activeDisplayData?.hideNpcHp ?? false;
let participantsToRender = [];
if (participants) {
@@ -2677,7 +2715,7 @@ function DisplayView() {
</span>
</div>
{!(hidePlayerHp && p.type === 'character') && (
{!(hidePlayerHp && p.type === 'character') && !(hideNpcHp && p.type !== 'character') && (
<div className="flex justify-between items-center">
<div className="w-full bg-stone-700 rounded-full h-6 md:h-8 relative overflow-hidden border-2 border-stone-600">
<div
+6 -6
View File
@@ -41,7 +41,7 @@ describe('Combat -> Firebase', () => {
test('startEncounter: also sets activeDisplay to this encounter', async () => {
await setupWithMonsters();
await startCombatViaUI();
const adCalls = findCallActiveDisplay('setDoc');
const adCalls = findCallActiveDisplay('updateDoc');
const last = adCalls[adCalls.length - 1];
expect(last.data.activeCampaignId).toBeTruthy();
expect(last.data.activeEncounterId).toBeTruthy();
@@ -111,26 +111,26 @@ describe('Combat -> Firebase', () => {
fireEvent.click(screen.getByRole('button', { name: /End Combat/i }));
fireEvent.click(await screen.findByRole('button', { name: /Confirm/i }));
await waitFor(() => {
const adCalls = findCallActiveDisplay('setDoc');
const adCalls = findCallActiveDisplay('updateDoc');
const last = adCalls[adCalls.length - 1];
return last && last.data.activeCampaignId === null;
});
const adCalls = findCallActiveDisplay('setDoc');
const adCalls = findCallActiveDisplay('updateDoc');
const last = adCalls[adCalls.length - 1];
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
});
test('toggleHidePlayerHp: setDoc merge on activeDisplay/status', async () => {
test('toggleHidePlayerHp: updateDoc patch on activeDisplay/status', async () => {
await setupWithMonsters();
await startCombatViaUI();
const switchBtn = screen.getByRole('switch');
fireEvent.click(switchBtn);
await waitFor(() => {
const adCalls = findCallActiveDisplay('setDoc');
const adCalls = findCallActiveDisplay('updateDoc');
const last = adCalls[adCalls.length - 1];
return last && 'hidePlayerHp' in last.data;
});
const adCalls = findCallActiveDisplay('setDoc');
const adCalls = findCallActiveDisplay('updateDoc');
const last = adCalls[adCalls.length - 1];
expect(last.data).toHaveProperty('hidePlayerHp');
});
+9 -9
View File
@@ -42,7 +42,7 @@ describe('Encounter -> Firebase', () => {
expect(call.path).toMatch(/campaigns\/[^/]+\/encounters\//);
});
test('togglePlayerDisplay: setDoc merge on activeDisplay/status', async () => {
test('togglePlayerDisplay: updateDoc patch on activeDisplay/status', async () => {
await setupCampaignAndEncounter('Camp D', 'Enc D');
await selectEncounterByName('Enc D');
@@ -50,33 +50,33 @@ describe('Encounter -> Firebase', () => {
const eyeBtn = await screen.findByTitle('Activate for Player Display');
fireEvent.click(eyeBtn);
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
const call = findCall('setDoc', 'activeDisplay/status');
// activeDisplay/status setDoc is called with merge option in App
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
const call = findCall('updateDoc', 'activeDisplay/status');
// BUG-4 fix: updateDoc patch, not setDoc replace (was clobbering fields)
expect(call.data).toMatchObject({
activeCampaignId: expect.any(String),
activeEncounterId: expect.any(String),
});
});
test('togglePlayerDisplay off: setDoc nulls active ids', async () => {
test('togglePlayerDisplay off: updateDoc nulls active ids', async () => {
await setupCampaignAndEncounter('Camp O', 'Enc O');
await selectEncounterByName('Enc O');
// turn ON
const onBtn = await screen.findByTitle('Activate for Player Display');
fireEvent.click(onBtn);
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
// turn OFF
const offBtn = await screen.findByTitle('Deactivate for Player Display');
fireEvent.click(offBtn);
await waitFor(() => {
const calls = findCalls('setDoc', 'activeDisplay/status');
const calls = findCalls('updateDoc', 'activeDisplay/status');
const last = calls[calls.length - 1];
return last.data.activeCampaignId === null;
});
const calls = findCalls('setDoc', 'activeDisplay/status');
const calls = findCalls('updateDoc', 'activeDisplay/status');
const last = calls[calls.length - 1];
expect(last.data).toMatchObject({ activeCampaignId: null, activeEncounterId: null });
});
@@ -103,7 +103,7 @@ describe('Encounter -> Firebase', () => {
// activate display first
const onBtn = await screen.findByTitle('Activate for Player Display');
fireEvent.click(onBtn);
await waitFor(() => findCall('setDoc', 'activeDisplay/status'));
await waitFor(() => findCall('updateDoc', 'activeDisplay/status'));
// delete the active encounter
const trashBtn = screen.getAllByTitle('Delete Encounter')[0];
+6 -6
View File
@@ -43,21 +43,21 @@ describe('BUG-4: hide-player-HP toggle preserves activeDisplay', () => {
await selectCampaignByName('Camp');
// find the hide-player-HP toggle (role switch)
const toggle = await screen.findByRole('switch', { name: /hide/i }, { timeout: 3000 });
const toggle = await screen.findByRole('switch', { name: /hide player hp/i }, { timeout: 3000 });
// toggle ON
fireEvent.click(toggle);
await waitFor(() => {
const writes = getAdapterCalls().filter(
c => c.fn === 'setDoc' && c.path.includes('activeDisplay/status')
c => c.fn === 'updateDoc' && c.path.includes('activeDisplay/status')
);
expect(writes.length).toBeGreaterThan(0);
const last = writes[writes.length - 1];
// data written must include activeCampaignId AND activeEncounterId
// BUG: writes only {hidePlayerHp:true}, clobbering them.
expect(last.data.activeCampaignId).toBe('c1');
expect(last.data.activeEncounterId).toBe('e1');
// patch must NOT clobber activeCampaignId/activeEncounterId.
// BUG: setDoc replace writes only {hidePlayerHp:true} clobbers.
// Fix: updateDoc patch — other fields untouched.
expect(last.patch.hidePlayerHp).toBe(true);
}, { timeout: 3000 });
});
});